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Mulmaster

This is Mulmaster, a city of the Moonsea North. Look upon it, and know just how wretched human greed can be. This is a city driven by the lust for power and the greed for gold. Is it not splendid? Is it not matchless?
— Excerpt from The View From Sember Heights

Districts

The highest spur of land in mountainous Mulmaster is the site of the Towers of the Blade. Here the ruling families of the city abide, led by the High Blade of Mulmaster

Docks Quarter, the region of the city around the docks, leading up to the Traveler's Cloak inn.

Imperial District, the heart of the city that housed the Temple of Cyric, Traveler's Cloak Inn, the Red Wizards enclave embassy, and Gate of Good Fortune.

Zhent Quarter, the crime-filled, slums that formed outside the southern wall of the city circa 1373 DR.

Geography

Mulmaster is built upon the slopes of mountains that peak to its south. The Moonsea protects its north side, and a large keep guards the road leading south into the Vast. The whole of Mulmaster is a naturally protected fort and one of the strongest such areas on the Moonsea, rivaling Zhentil Keep at its zenith.

Climate

Like other cities in the region, Mulmaster had to endure the harsh and unforgiving climate that permeated the Moonsea. It was a city besieged on all sides, by the freezing winds that came down from the surrounding mountain slopes and icy gale storms that buffeted its walls from the Moonsea lake.

Alternative Name(s)
City of Danger
Type
Metropolis
Population
50, 000
Inhabitant Demonym
Mulmasterite
Location under

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