Galley
3 deck. Crew 200, Cargo space 150 tone/250 passengers, 40 weapon points, 20 per side. For extra cost 1 front, 1 back, and 1 middle.
Modifications Ship Extras/upgrades.
Modifications Ship Extras/upgrades.
- Cistain, 2500gp, must be put in when the ship is built, collects, and stores fresh water from rain. Holds 2000 gallons
- Crew's nest 500gp Give a +5 to distance perception checks. 10 feet in diameter and made of wood, supports up to 500 pounds.
- Galley 3000gp can make cooked food and store food and water for 90 meals. Free on sailing ship.
- Moveable Decks 40% of the base cost of the ship. Let's you change the look of the ship. DC20 Perception during a close examination to spot. DC28 craft ships to install for a 3rd of cost.
- Rapid deploy sails 10% base cost of the ship. Let you change the speed curse faster. DC25 Craft Ships or Engineering to set up for 3rd cost.
- Small smuggling compartment 500gps hold ½ tone of cargo.
- Brig, Metal 300gp (DC15 Craft Blacksmith for 100gp).
- Brig, Wooden 150gp (DC15 craft Ships 50gp).
- Broad Rudder 500gp. (DC16 craft ships 167gps) Grants a +1 Bonus to all profession sailor checks to maneuver the Vessal
- Extended Keel, 10% of base ship cost. can only be put in at construction. The ship is 10% longer than normal and more stable. +1 to all profession sailor checks.
- Figurehead, 100-1000gp. DC10 craft carpentry or sculpture to make yourself.
- Magically Treated Control Device, 1000gp. Can only be added in Mohawk Doubles HP and Hardness.
- Magically Treated Oars Can only be added in Mohawk Doubles HP and Hardness.
- Extra firing platforms. 8000. Front back and middle.
- Deflective iron plates 6,500gp, AC +8, +1 Deflection Bonus against Cannon Balls.
- Iron plates 2,250gp, AC+8
- shaped Iron plates 10,000gp, AC+8, Iron plate are shaped to look good.
- Linked 1,000gp, AC +3 (like a chain shirt for ships)
- Scale 1,750gp, AC +5
Propulsion
80 square foot of Sail on 2 mast and 140 oars
Weapons & Armament
Up to 40 large direct-fire siege engines in banks of 20 ether side, or up to 12 Huge direct-fire siege engines in banks of 6 ether side. These weapons cannot be used while the gally is being rowed.
for the extra cost, 1 Large or 1 Huge direct-fire or indirect-fire siege engines for each of the firing platforms. The front and back weapons have a 180 arc of fire. The middle has a 360 arc of fire.
MB +8 CMD 18 ramming Damage 8d8
for the extra cost, 1 Large or 1 Huge direct-fire or indirect-fire siege engines for each of the firing platforms. The front and back weapons have a 180 arc of fire. The middle has a 360 arc of fire.
MB +8 CMD 18 ramming Damage 8d8
Armor and defense
AC2, hardness 5, hull 1560HP, oars 1400HP, Sail 320HP
Base Save +8
Base Save +8
Communication Tools & Systems
Control Device Tiller
Price
30,000
Width
20
Length
130
Height
20
Speed
60ft Muscle, 60ft wind, 120ft both. Acc 30ft
Complement / Crew
200. 60+140 rowers.
Cargo & Passenger Capacity
150 tons/250 Passengers