The Melevhil Principality
Melevhil has carried a lot of proud history with it since its recognition in the defeat of the Realm's advances almost 700 years ago. Though there are no survivors from that time the people carry themselves with a great deal of distinction as if the victory had just been won. Though a few may come across as arrogant the majority of the people feel a great deal of pride in their heritage.
The Melevhil Principality
- Nation Title: Prince
- Nation Owner: Prince Shawn Maddox
- Nation Population: 140.180
- Nation Levies: 14.010, (20%/50%)
- Nation Retinues: 3.500, (5%/50%)
Government:
The ruler of the city is Shawn Maddox he has been ruling the town for over a decade now and took control when his father died in a barbarian raid. The Maddox family took power several generations back when the ruler then passed without any heirs so the Maddox family made a bold political and military move and exerted their might over the other opposing families. They now carefully rule trying to keep their heirs strong and plentiful as to avoid having another family usurp their power from them. Read more about the Maddox family here.Dargon's Pier, Port Town
City Structure:
The city is rather notable in size but pales in comparison to Great Forks and Nexus who lie not far from here. The city holds around 6,000 inhabitants throughout its divisions. If you were to take the main road from the Dargon Pier you would first enter the Merchant Division. Here you can find, trade, buy and haggle for almost anything the city exports or imports from the smaller neighboring towns. At the north end of the division sits the Main Hall, it separates the political divsion form the merchant division. In Melevhil The Political Division houses all of the liasons to the larger cities as well as hosting several dignitaries from the more notable surrounding towns. This is the division where the military leaders reside and plan out actions that will be taken. On the east and west sides of the Merchant and Political Divisions are the Greater Eastern and Greater Western Divisions. These divisions are where the wealthy merchants and upper class inhabitants reside. They enjoy the benefits of constant miliatary presence and are catered to by the merchants, politicians and craftsmen of the city. To the north of the political division and connecting the two Greater division is the Civil Division. The Civil Division hosts all of the smiths, tailors, coopers, jewelers and any other craftsman the city can support. Outside of the Civil Division lies the Agricultural center, here lie several fields large enough to feed the divisions of Melevhil. Tending to the argicultural center are the lower class peasants and slaves. They live in small quarters built upon each side of the agricultural fields to cut down on wind erosion. Though their area is but a third of the Greater Divisions they hold almost four times the people.Towns:
- Melevhil, a big city that is the capital of the Principality. Population: 68000.
- Welondun, a small agricultural community 2 days walking to the east of Melevhil. Population: 4300.
- Bierce, a mining community 4 days walking to the northwest of Melevhil. Population: 12800.
- Redford, a fishing community 3 days walking to the southwest of Melevhil. Population: 8730.
- Dargon's Pier, the main port leading to Melevhil. It lies 1 days walking to the south of the city. Population: 32450.
- Innisfield, an agricultural community 3 days walking to the west of Melevhil. Population: 13900.
Type
Geopolitical, Principality
Parent Organization
Controlled Territories
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