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Kingdom of Three tusks

"Most people consider kuo-toa as a primal, unintelligent and rude, but those people have not met the Kingdom of Three tusks. Although nothing certain has been heard from the events that led to the rise of the Three tusks to the supreme power over other kuo-toa kindoms in Isles of Dawn, it is certain, that they displayed masterful tactics and deception in their actions. Many kings and generals of surface-dwellers would have been amazed by the intricasy of their plan."  
  • Garathoi Fullwind
  • Structure

    Kuo-toa kingdom of Three tusks is led by four leaders called the Sea Lords. They are all old and powerful kuo-toa, and it is said that they are considered extremely intelligent. The Sea Lords lead the kingdom, which is divided to thirtytwo duchies. Each duchy is lead by a baron, which is usually most powerful kuo-toa of the area. All barons are sworn to the Sea Lords, and they pay tributes to them.

    Public Agenda

    Kingdom of Three tusks is the supreme power in Isles of Dawn. They have claimed dominion over the underwater world, and in many places they demand respect and reverence in the surface as well.

    History

    For millenias the three Kuo-toa kingdoms of Isles of Dawn have waged war against each other. Three tusks was one of these kindgoms. They were always considered ruthless and most barbaric of the three kingdoms. Not much was known about the large scale endless wars that kuo-toa waged against each other in the depths of the Sea of Light.   It all changed in the year 952 of 12th Millenia. The specifics are still mostly unknown by surface-dwellers, but at that year the Kingdom of Three tusks managed to forge an alliance with Kingdom of Everwaves, and together these two made an all-out assault against the last Kingdom, Light-in Dark.   The kingdom of Light-in-Dark was totally obliterated, no kuo-toa was left alive after the battle. In the wake of the war Three tusks turned against their allies and slayed most of the nobility of Everwave. Without their leaders the citizens of Everwave were easy target for Three tusks.   After that Three tusks have claimed supreme power over the whole Isles of Dawn. In most places their influence is not limited to under the surface, but emissaries and brutes of the kingdom emerge from the waves time to time seeking to trade and to claim tribute from surface-dwellers. Not many are able to muster forces enough to oppose them, and so most of the Isles of Dawn have no other choice but to agree to the wishes of the Three tusks.

    For the Lords of the Sea!

    Type
    Geopolitical, Kingdom
    Government System
    Monarchy, Absolute
    Power Structure
    Provisional government
    Currency
    Despite the kuo-toa kingdoms have traditionally traded mostly with the fish, the Kingdom of Three tusks has officially made gold and silver coins their currency.
    Location

    Comments

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