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Etria

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The Laws of Etria

Magic is prevailant if temporary. Persistent magic comes at dangerous concequences but its effect in life improvement and warfare have made it a valuable resource. Magic is sourced from the life energy of the planet itself.   Psionics are extremely rare and seen as a taboo art and many don't believe that psionics are real or are exclusive to monsters such as mind flayers or Far Realm nightmares. Psionics originate from the dream realm and are a bending of the dream realm with the planes of existence. It's critical to understand that the dream realm is NOT a plane of existence but rather a collective conciousness of all sentient being that overlays the planes.   Magitek is the newest and most changing feature to this world where wizards, engineers and the mairage of the two, artificers, have changed the landscape of adventuring, civil development and war.

Cosmology

Before all was, there were only two. Each born from each other where there came to be something, there also came to be nothing in that somethings absense. Yu was the name of the being of existince, and Fu the name of the being that filled the void between existence. In this begining Yu was much smaller than Fu but as Yu began to grow its essence became many things and thus created the worlds and galaxies as we know them, with Fu ever moving between them. It is a misunderstanding to say these two being conflict with each other. Although Fu and Yu and constantly ebbing and flowing as creation and void are changing in the universe, they do not hold ill emotion towards each other but rather simply exist in contrast. The goings on of mortals within the universe is as the movement of a single ant in an emperor's kingdom. All things, gods, heros, villains, fiends, celestials, all live as portions of Yu on the playground space of Fu.   Although these beings are known, they are considered neutral and do not participate in the wars and battles between the planes of existence.

Principal Geography & Features

The main continent is called Etria. It is a super continent that spans from the Northern Artic circle to the mid lattitudes of the Southern Hemisphere. It is a relatively narrow continent but very long with a wide expanse of environments to include, tundra, dessert, conifer forest, jungle, mangrove swamp, two large mountain ranges, a wasteland (see Alicante), a vast prairie, and a cliff coastline.   There is an island chain far east of Etria (in the works)

Initial Active Setting

Most of the campaigns will take place on the large continent of Monsinmari. The continent is reasonably explored by the races that live there and explorations into the oceans haven't yielded prosperous results until recently. A future campaign setting will lead to an island chain in the distant East and its conquest.