Desc: Quiet. Most of the time his eyes are up, marveling at the architecture of the room. (Dinner)
Seems to have some engineering knowledge.
Extremely analytical.
Note: Would rather his entire team move together instead of splitting up.
Appearance
Important Moments
Defining or revealing moments about the character. Organized by Book and Chapter within the campaign.Enigmas
Mysteries centered around the characterElaboration
Elaboration
Children
Motivations
What their goals are.Values
What they hold dear morally.Relationships
People important to this character, and why.Equipment
Important items the character has.Playlist
Music which suits the character or which they'd enjoy Artist-SongDescription
Comments