Read/ Remove Magic Text
Arcane
Effect
Expending 1 mana point allows the character can read magical inscriptions on objects—books, scrolls, weapons, and the like—that would otherwise be unintelligible. This deciphering does not normally invoke the magic contained in the writing, although it may do so in the case of a cursed scroll. Furthermore, once the spell is cast and the character has read the magical inscription, the character is thereafter able to read that particular writing without recourse to the use of read magic. The character can read at the rate of one page (250 words) per minute.
The spell allows the character to identify a glyph of warding with a successful Spellcraft check against DC 13 or a symbol with a successful Spellcraft check against DC 19.
Expending 3 mana points you can remove writings of either magical or mundane nature from a scroll or from up to two pages of paper, parchment, or similar surfaces. It removes explosive runes, glyphs of warding, sepia snake sigils, and arcane marks, but it does not remove illusory script or symbols. Non-magical writings are automatically erased if the character touches them and no one else is holding them. Otherwise, the chance is 90%. Magic writings must be touched, and the character must roll 15+ on a Mana tree rank check (1d20 + Mana tree rank) to succeed. (A natural 1 or 2 is always a miss on this roll.) If the character fails to erase explosive runes, a glyph of warding, or a sepia snake sigil, the character accidentally activates the runes, glyph, or sigil instead.
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