Image
This spell creates the visual illusion of an object, creature, or force, as visualized by you. You can move the image within the limits of the range of the effect.
Effect
Expending 3 mana points: The image illusion can be visual only. The illusion does not create sound, smell, texture, or temperature. You can move the image within the limits of the size of the effect.
Expending 6 mana points: The image illusion can be visual and auditory, but not understandable speech.
Expending 10 mana points: The image illusion can be visual, auditory and include smells. While concentrating, you can move the image within the range. The image disappears when struck by an opponent unless you cause the illusion to react appropriately.
Expending 22 mana points: The image illusion can be visual, auditory and include smells. This illusion is a pattern rather than a figment, and thus has a mind-affecting element to it. Anyone who successfully disbelieves the illusion endures a mental backlash that deals 1d6 points of damage +1 point of damage per caster level (maximum +15) and is dazed for 1 round. A successful Will save halves the damage and negates the dazed effect.
Expending 30 mana points: The image illusion of any of the previous man point versions can be made permanent. A permanent illusion will remain active even if anyone disbelieves it or strikes it. It will become obvious to the disbeliever that they are looking at an illusion even though it doesn't disappear.
Expending 38 mana points: The image illusion can be made physical, but not permanent.
- Components: V,S,F
- Saving Throw: Will disbelief (if interacted with)
- Spell Resistance: no
Related Discipline
Arcane
Related School
Illusion
Related Element
Mind-Affecting
Effect Duration
Concentration, up to 10 minutes/ Rank
Effect Casting Time
1 Action
Range
Long (400ft + 40ft/rank)
Level
3, 6, 10, 22, 30, or 38 Mana
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