Ingot
Ingot (a.k.a. Terrors)
They are an earth genasi from Redwater. Ingot saw the war as an opportunity to join one of the smiths guilds in Tor Varuhm. They had their eyes set on Metaldawn, for they are known for their mastery over adamantine. The army welcomed them with open arms given their skills as a smith.
They were sent out with several expeditions to make sure the troops were always battle ready and had whatever armaments they required. Being with the army was an eye-opening experience for them. They were used to a relatively quiet life in the city, Ingot was no stranger to making weapons and seeing their effects. But they had never seen people turn berserk. This was their first encounter with the reality of war and how it changes peoples attitudes and actions.
They defected after their fourth expedition and were hiding out in an encampment in Bellcona Rise. The Blacksins found them there while on a mission to hunt down a Chimera. When Ingot heard their story they joined immediately. It was strange to join fighters once again after what they had seen, but Ingot has seen the Blacksins in action a lot now and they don't regret making that decision.
Mental characteristics
Gender Identity
Non-binary. They/them pronouns.
Personality Characteristics
Motivation
Making elegant weapons and seeing the downfall of the empire.
Savvies & Ineptitudes
Very intellectual and energetic but spends too much money and doesn't know how to deal with people.
Likes & Dislikes
Likes nature and politics.
Dislikes savagery and dishonor.
Virtues & Personality perks
Very honorable and a hard worker.
Vices & Personality flaws
Spends too much money. Is mentally unstable.
Wealth & Financial state
Average wealth. Makes do with the Blacksins salary but spends way too much for what they make. Their most precious possesion is their armor and weapon which they forged themselves.