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Nomads


Nomads are people who wander the lands, only settling for short times in places.


WATER = they move close to the portal to The Plane of Water. They can affect the tides and currents. These Water Nomads live beneath the water the majority of the time, cautious relationship with Merfolk They are able to swim and can breathe underwater.

AIR = they move close to the portal to The Plane of Air. They can affect the winds and weather. These Air Nomads like high lands and places. Those they can fly naturally, use Skysails. (Nemesis = Footfall)

WOOD = they move close to the portal to The Plane of Wood. They can affect new growth and natural habits. These Wood Nomads avoid cities and towns, enjoying nature and where they go new trees and plants grow; walk barefoot across the land (mostly Druidic). Willing to meet peacefully with Earth Nomads.

FIRE = they move close to the portal to The Plane of Fire They can affect the volcanic environments and flames. These Fire Nomads prefer higher temperatures. Fires offer spread if they stay too long in a flammable environment.

EARTH = they move close to the portal to The Plane of Earth. They can affect the rock/landslides and health of the soil. These Earth Nomads walk barefoot, often underneath the ground in tunnels. They have extremely good Night Vision.

VOID = they move unseen. People have forgotten mostly details of this element, and assume it is the "Afterlife" place for those with no belief. These Void Nomads are few, they travel unseen. They are trying to re-capture the escaped Void Elemental - which escaped from The Plane of Void.


CHANGELINGS
There are Changeling that live nomdic lifestyles to remain in their small clans.



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