Cleric in Erenel | World Anvil

Cleric

This Cleric article features subclass options for Erenel players in 5th Edition Dungeons and Dragons. The article will be updated over time as new subclasses are released! Some subclasses are only available for Gamingbrew Patrons!
 
Almost all the folk in the world who revere a deity live their lives without ever being directly touched by a divine being. As such, they can never know what it feels like to be a cleric—someone who is not only a devout worshiper, but who has also been invested with a measure of a deity's power.   The question has long been debated: Does a mortal become a cleric as a consequence of deep devotion to one's deity, thereby attracting the god's favor? Or is it the deity who sees the potential in a person and calls that individual into service? Ultimately, perhaps, the answer doesn't matter. However clerics come into being, the world needs clerics as much as clerics and deities need each other.
 

Divine Domain

Choose one domain related to your deity from the list of available domains. Your choice grants you domain spells and other features when you choose it at 1st level. It also grants you additional ways to use Channel Divinity when you gain that feature at 2nd level, and additional benefits at 6th, 8th, and 17th levels

Erenel 5E Subclasses

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Artistry: Divine Domain

Deities of craftsmanship, such as Kalator the Forge Father, value creativity and skilled craft above all. Clerics of Artistry specialize in sharing their emotions with others through painting, music, sculpting and other forms of artistic expression.   Available only for Gamingbrew Patrons. If you are a Patron the sub class will appear below.  

Dragon: Divine Domain

Dragon domain clerics act as stalwart defenders, protecting the vulnerable from destructive dragons who inspire fear and terror. Others serve as merciless treasure seekers, intent on adding riches to their master's hoard. Regardless of their intent, clerics of the dragon domain draw on the divine power of ascendant dragons, augmenting themselves to be similar to the dragons they serve.   In Erenel, ascendant dragons who grant the power of the dragon domain include Rynngrailar the Greatwyrm, Eol the Starheart, Khalrashan the Godslayer, Elanthil the Allsight and Movoidis the Bloodsong.   Available only for Gamingbrew Patrons. If you are a Patron the sub class will appear below.  

Exorcist: Divine Domain

The Exorcist Domain intervenes against unspeakable horrors, chaotic fey and well-intentioned celestials who seek to possess the innocent for their own intentions. Members of this domain evict extraplanar incursions from a person or an area and stand ready and willing to face the creature that emerges head-on.   Clerics who excel at banishing evil from whence it came, understand that corruption manifests in unexpected forms. Not only must they expel the corruption, but also uncover it under layers of lies and deceit. Followers of these gods take great pride in maintaining the tools necessary for their work. Their armor and religious garments are inlaid with sacred texts, holy scripture and religious iconography. They speak with purpose and duty when the task is at hand and may even paint or mark their bodies for added protection. A veteran exorcist is a prime target for powerful horrors and hidden cults.
  Available only for Gamingbrew Patrons. If you are a Patron the sub class will appear below.  

Fire Keeper: Divine Domain

The Fire Keeper domain represents the warm security of the hearth flames. Most Fire Keepers give thanks to Asanna, the Blazing Dawn, one of the three deities of light under the Illuminated Church. Like clerics who follow the light, Fire Keepers understand the importance of light keeping the shadows at bay. They protect their communities by lighting their hearths, providing warmth and comfort while waiting for the sun’s glorious return.
  Available only for Gamingbrew Patrons. If you are a Patron the sub class will appear below.  

Gearworks: Divine Domain

Drawn to the interweaving of mechanisms and gears, you don the gearworks mask, following the P.R.I.M.U.S. with absolute loyalty. To protect the weak, you strive to emulate the endurance shown by the great construct in all aspects of life.
  Available only for Gamingbrew Patrons. If you are a Patron the sub class will appear below.  

Hunt: Divine Domain

The Hunt domain follows the ideology of the hunter; respect the environment, animals, and the gratitude deserved to those who give their lives to the hunt. The Primal Deity Thayriel, the Keen Eyed ignores mortal society, as do the clerics who follow him. Serving as expert trackers and hunters, the life of a typical priest is ignored in favor of the woodland's call.
  Available only for Gamingbrew Patrons. If you are a Patron the sub class will appear below.  

Madness: Divine Domain

The Black Sea of Void surrounding Erenel is divorced from reality, where unimaginable beings gnaw beyond time and space. Clerics who see beyond the veil urge those who will listen to acknowledge their scrambled dreams. One must embrace inscrutable lurkings of reality to learn what the frightening unknown can teach.

Available only for Gamingbrew Patrons. If you are a Patron the sub class will appear below.  

Moon: Divine Domain

Like the moon and the stars, you are the threshold between safety and the unknown beyond. Delve into the dark and hold its dangers at bay or guide others through the subtleties of night.   Available only for Gamingbrew Patrons. If you are a Patron the sub class will appear below.  

Odyssey: Divine Domain

Clerics of the Odyssey Domain safeguard those who journey across the world. The great Kingdoms of Erenel are scattered far and wide from one another, and aid by land, sea or sky is a welcome addition for any arduous travel.   Available only for Gamingbrew Patrons. If you are a Patron the sub class will appear below.

Tyranny: Divine Domain

Expand your dominion and silence any opposition that stands in your way. Impose your will on others and ensure that whatever the situation at hand, you will always come out the victor.
  Available only for Gamingbrew Patrons. If you are a Patron the sub class will appear below.

Wild Magic: Divine Domain

Gods of chaos act on impulse and seek to break the status quo, regardless of its consequence. Clerics of chaos follow in their footsteps, striving to become just as unpredictable as their deity. To be a Cleric of Wild Magic is to eradicate normalcy by force change thru chaos, using Wild Magic as a means to end.
  Available only for Gamingbrew Patrons. If you are a Patron the sub class will appear below.

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