Alzinara
Divine Domains
God of Knowledge: Despite the controversy with Alverdanians, the majority of people may possibly follow Alzinara due to him being the God of Knowledge in the pantheon. Alzinara is adamant in making the importance of knowledge very clear to his followers, and teaching them to research, study, and learn wherever they can. Even if they don't intend on actively use that knowledge, especially if it's dangerous, dark, possibly even forbidden, he shows that knowing more, including what your enemy's know, will help make a far more intelligent, wise, and educated decision. Ignorance can lead to a great many dangers, whereas those with the most knowledge are the most likely to succeed.
God of Magic: With how much controversy magic has in Alverdan, Alzinara's position as a deity has been a bit shaky. There was even a period of time where certain regions almost banned worship of him until the backlash caused them to reconsider. Alzinara actively promotes magic. It's research, it's practice, and it's many benefits. Those who ignore the slander, unearned assumptions and superstitions, etc. will find this deity accepting them openly to help guide them. The way they want their followers to use magic is for the sake of others, and not to harm, dessecrate, or otherwise warp what is good for their own benefits. This includes avoiding the field of undead, reckless assaults on others, etc., but is far more leniant than Alverdan ever has been, even encouraging the use of illusion magic when necessary.
God of Healing: In addition to the powers of magic, Alzinara desires his followers to take practice in the art of healing. Not just using his divine power to cast cure wound spells, but practicing the medical field: Bandages, medicines, splints, etc. He makes it clear that while magic is powerful, and divine healing is a blessing, one should always find more ways to heal others. He also makes it clear that this is where knowledge becomes especially important, as not only can it very well benefit medical processes, but knowledge of the mind and how people think can help heal people on a more psychologial level as well.
God of Music: Contrary to what a great many people think, Alzinara is not a deity who promotes shut ins. While he actively encourages people to study, research, and learn a great deal of knowledge, as well as magic (which already requires a hefty amount of research), he also promotes social engagement with others through music, songs and dance. In fact he adamantly encourages his followers to learn at least one instrument, practice singing, or learn how to perform a style of dance. One of the few times he's more openly accepted is during festivals when all three things are common, and various Bards follow him to help them learn more songs and gain the encouragement to continue honing their craft.
God of Preservation: Time marches on and all things end up left in dust. However Alzinara believes that some things should be preserved for as long as possible. This includes not just preserving the lives of those around you, and the peace they've fought so hard to establish, but also the preservation of culture, history, and knowledge. No matter how dark or pointless it seems, Alzinara insists that all knowledge can and is useful in one way or another. While certain knowledge could harm society via spreading of fear, at the very least a few people who can approach said knowledge with the right amount of wisdom should know of it.
Holy Books & Codes
Being not only a lesser deity, but one that promotes knowledge, Alzinara is not seen often in the Holy Books of Alverdan. His words and parables of wisdom however, are seen enough to garner attention. For the most part Alzinara has his own, smaller holy tome, though there is a conflict between priests as to whether the tome is a genuine/true Holy Tome of the deity, or if it's just 'fanfiction' written by those who want to promote him and magic.
For the most part his texts go over the importance of knowledge tempered by wisdom, magic and it's use tempered by good hearted selfless nature, and the preservation of yourself, your community, and your history. Throughout the tome he gives out examples here and there, with a great deal of parables to help teach wisdom as well as act as examples of what he is referencing. The Holy Tome speaks of not just Alverdanian religion and their Gods, but also contains various references, examples, and words of knowledge and wisdom shared by various Gods from various religions, including controversial ones such as half-orc deities. With Alzinara being Neutral Good, the tome is cleverly written to open most people reading it to the concept of doing the right thing, even if the rules need to be bent a little bit. Like various holy scriptures, his is broken into chapters.
Enlightenment: Includes light of knowledge, wisdom in learning, path of understanding, seeking truth, dangers of ignorance.
Magic & Mastery: Embracing the Arcane, Art of Spellcraft, Magic for Good, Forbidden Knowledge, Mastery through Practice.
Healing & Wholeness: Healing Arts & Sciences, Divine Restoration, Tending Body & Soul, Alleviating Suffering, Healing through Empathy
Harmony & Song: Instruments of Inspiration, Voice of Compassion, Dance of Joy, Music as Magic, Songs of Unity
Preservation & Legacy: Preserving Lives, Guardians of History, Living Archive, Passing Down Wisdom, Legacy of Light.
For the most part his texts go over the importance of knowledge tempered by wisdom, magic and it's use tempered by good hearted selfless nature, and the preservation of yourself, your community, and your history. Throughout the tome he gives out examples here and there, with a great deal of parables to help teach wisdom as well as act as examples of what he is referencing. The Holy Tome speaks of not just Alverdanian religion and their Gods, but also contains various references, examples, and words of knowledge and wisdom shared by various Gods from various religions, including controversial ones such as half-orc deities. With Alzinara being Neutral Good, the tome is cleverly written to open most people reading it to the concept of doing the right thing, even if the rules need to be bent a little bit. Like various holy scriptures, his is broken into chapters.
Enlightenment: Includes light of knowledge, wisdom in learning, path of understanding, seeking truth, dangers of ignorance.
Magic & Mastery: Embracing the Arcane, Art of Spellcraft, Magic for Good, Forbidden Knowledge, Mastery through Practice.
Healing & Wholeness: Healing Arts & Sciences, Divine Restoration, Tending Body & Soul, Alleviating Suffering, Healing through Empathy
Harmony & Song: Instruments of Inspiration, Voice of Compassion, Dance of Joy, Music as Magic, Songs of Unity
Preservation & Legacy: Preserving Lives, Guardians of History, Living Archive, Passing Down Wisdom, Legacy of Light.
Divine Symbols & Sigils
The holy symbol of Alzinara is a Raven with an open scroll in it's calws, and it's often depicted with a magic circle around it. If the display is colored, the raven is colored white to represent it's good nature and purity, with it's eyes being blue representing it's power and sight in magic. The scroll is gold with green or blue lettering, to represent the enlightenment of knowledge, with green representing growth and preservation and blue representing the arcane magics (the exact coloring showing which side of the spectrum they prefer). Simple holy symbols are just the raven and scroll, whereas ornate/reinforced symbols will have the magic circle as well.
Tenets of Faith
Seek Knowledge:
Exercise Wisdom:
Move to Restore:
Move to Preserve:
Move to Defend:
Embrace Diversity:
Bring Harmony:
Walk in Enlightenment:
Exercise Wisdom:
Move to Restore:
Move to Preserve:
Move to Defend:
Embrace Diversity:
Bring Harmony:
Walk in Enlightenment:
Children