Yartar

Walled town in the northeast of the Dessarin Valley. Yartar stands on the frontier between the relatively civilised lands south and west of the river and the wild uplands of Orcmoor .   There is a bridge across the river here (the lowest crossing of the river before the ford at Womford). It is gated and guarded at both ends, to protect the town from Orcs, Goblins, barbarians and other wild creatures of Orcmoor.   Yartar is a place for the most desperate of men – a frontier town on the very edge of the civilised world.   Law enforcement here is funded by the Margrave of Brandbrug because of Yartar’s strategic position on the Dessarin frontier. The town is ruled by a ‘Waterbaron’ who rules for life. The current Waterbaron is Nestra Ruthiol, daughter of a former Baron in Dundgren who was stripped of his title and exiled for his role on the wrong side in the Triarchist Crusade. Ruthiol holds power with the help of the guards paid for by the Margrave.  

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