World of Eraterna

Yakfolk

Creating a Yakfolk

Ability Score Increase. Your Wisdom score increases by 2 and your Constitution score increases by 1.
Age. Yakfolk mature at a similar rate to humans and typically live to 70.
Size. Yakfolk are between 7 and 9 feet tall and weigh between 450-600 pounds. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Prey Animal. Your instincts as a prey animal give you proficiency in the Perception skill.
Wool. You are covered in thick, coarse wool which protects you from cold. You are resistant to cold damage and are immune to the effects of Extreme Cold.
Shed Crafting. Once per week, you can take 8 hours to craft a set of winter clothing or a winter blanket. These items made from rare Yakfolk fur are worth 1.5 times their usual value. It takes you 1 week to gather enough fur to use this feature again.
Big Strides. You can use your experience moving in deep snow to your advantage. You can use your bonus action to ignore difficult terrain on your turn.
Languages. You can speak, read, and write Common and Orcish.

Yakfolk Civilizations

The Grunnien Yakfolk

Yakfolk Characteristics

Source: Homebrewed for Eraterna

Racial Options

There are a few options to make your character fit the ideas you may have. The Ability Score Increase, Size, and even Languages can all be customized to better fit your character's history. Maybe you come from a very hardy people, like the Dwarves, but your character can't handle even the slightest cold breeze, but they make up for it with their incredible intellect. You could have been born of the tall and long Elves, but you find yourself barely coming up to some of their hips. Your Goblin may have been adopted by a couple of loving Genasi and they taught you to speak Primordial instead of Goblin. The options listed under your chosen race are just suggestions to easily fit your character within their culture's society, but you can change things up to make your character truly yours. There may be limitations set by the DM; rarely will you find a Large Fairy or a Tiny Goliath, but if you have a good story-driven reason for different character options, anything can be possible. Below are open-ended options for customizing your race.   Ability Score Increase. Increase one ability score by 2, and increase a different one by 1.
Size. Your size is within one size option of your race's average size.
Languages. You can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character.

Choosing a Class

Artificer
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Warlock
Wizard

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