BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Strathmore

Strathmore

“Where river meets net, and the sea feeds the soul.”

Type

Small Fishing Village

Region

Western Trura – Coastal Mouth of the Silverbranch River

Population

~650 residents


Overview

Strathmore is a modest yet resilient fishing village nestled along the estuary where the Silverbranch River meets the Quiet Sea. Known for its abundant waters, tranquil lifestyle, and tight-knit community, Strathmore serves as a vital source of fresh seafood for nearby towns and a haven for those who value a simpler life connected to nature.

Though small in size, the village possesses a distinctive identity—defined by its salt-worn docks, weathered wooden homes, and the ever-present sound of gulls and waves. Misty mornings and starlit evenings define the rhythm of life here, where nets are mended with care and stories flow as freely as the tides.


Geography & Climate

Strathmore is located at the western edge of Trura, perched at the delta of the Silverbranch River, where brackish waters teem with fish. The village is flanked by saltgrass marshes, stony tidal flats, and low coastal cliffs that offer shelter from storms.

The climate is mild and maritime, with cool breezes, overcast skies, and frequent rains. Winters are damp and foggy, while summers are pleasant but rarely hot, with sea mists rolling in during the evenings.


Demographics

  • Humans (~75%) – Primarily fisherfolk, boatbuilders, and river traders.
  • Halflings (~15%) – Known for their smoked fish recipes and meticulous net-weaving.
  • Elves (~5%) – Often herbalists or guardians of coastal groves.
  • Other (~5%) – Occasional dwarves, gnomes, and visiting trappers or druids.

Most villagers live in multigenerational homes, and the culture values storytelling, shared meals, and reverence for the sea.


Government

Strathmore is governed by a Village Council, composed of five elders elected by the community. The current Village Warden, Marra Telnrow, oversees daily affairs, fishing rights, and conflict mediation. Decisions are made communally, with seasonal gatherings held at the Tidehall, the village's modest meeting house.


Economy & Trade

The economy of Strathmore revolves around:

  • Fishing (herring, salmon, silverfin)
  • Salt-drying and smoking
  • Boatbuilding and repair
  • Modest shellwork and carved driftwood crafts

Excess catch and goods are traded upriver or bartered with caravans from inland towns. Strathmore imports grain, textiles, and tools in exchange for its seafood and sea-salt products.


Culture & Religion

Villagers maintain a deep spiritual connection to the sea. Offerings are regularly left at the Shrine of Oas, the God of Nature, especially before fishing expeditions. Some follow Rulo, the God of Life, honoring the cycle of sea and sky.

Seasonal festivals include:

  • The Tidecoming (Spring): Welcoming the return of warmer waters and fish migrations.
  • The Still Moon Vigil (Winter): A quiet lantern-lit gathering to honor those lost at sea.
  • Net's Bounty (Late Summer): A celebration of a successful season with feasting, dancing, and boat races.

Points of Interest

  • Saltstone Docks – The heart of the village, lined with creaking piers, fishing boats, and net huts.
  • The Tidehall – Communal hall used for village meetings and festivals.
  • Shrine of Oas – A weather-worn altar overlooking the sea, adorned with shells, feathers, and braided seaweed.
  • Driftbone's Den – A tavern and inn built from a shipwreck’s hull, popular with traveling merchants and sailors.
  • Fishbone Alley – A narrow row of vendor stalls selling smoked fish, crab cakes, pickled eels, and salty gossip.

Defenses

Strathmore has little in the way of formal defenses. A volunteer watch keeps an eye on the sea and nearby marshes for signs of danger—be it storms, wild beasts, or smugglers. The natural geography provides some protection, with mudflats and sea cliffs deterring most direct threats.


Notable Individuals

  • Warden Marra Telnrow – Stoic, seasoned leader with a fisher’s instincts and a historian’s memory.
  • Calder Brimhook – Renowned net-weaver and folk musician.
  • Nissa Tideleaf – A young elven herbalist who maintains the sea-grove and aids the sick.
  • Hemm Three-Toes – Elderly trapper and self-proclaimed sea-ghost expert.

Myths & Legends

  • The Silverfin Spirit – A glowing fish said to appear before great change or danger.
  • The Lost Lantern – A phantom light seen drifting across the sea on foggy nights—said to guide or doom sailors, depending on who tells the tale.

Demographics

Demographics of Strathmore

“A village built on shared waters, diverse hands, and enduring roots.”

Type

Demographics

Location

Strathmore, Western Trura


Overview

The demographics of Strathmore reflect its unique blend of coastal pragmatism, ancestral continuity, and intercommunal harmony. Though small in size, the village is home to a diverse and well-integrated population, whose members collectively sustain Strathmore’s way of life—particularly its dependence on fishing, craftsmanship, and nature-based traditions. Generational families coexist with seasonal travelers, creating a rich tapestry of cultural identity, skill, and cooperation.


Population Size

  • Total Residents: ~650
  • Population Density: Low; most residents live in seaside cottages, riverside shacks, or clustered hamlets along the coast and estuary.

Ethnic Composition

SpeciesPercentageNotes
Humans~75%The majority of Strathmore’s population are human fisherfolk, farmers, and boatwrights. Many descend from the original settlers who helped build the village’s docks and traditions.
Halflings~15%Known for their expertise in net weaving, preservation techniques, and hospitality. Often run smokehouses or serve as merchants in the riverside stalls.
Elves~5%Mostly wood and sea elves who reside near the Starlight Garden and serve as herbalists, scouts, and spiritual caretakers. Their influence can be seen in the village’s reverence for natural balance.
Other~5%A mix of gnomes, half-elves, and the occasional dwarf or tiefling, often travelers, tinkerers, or magical scholars with brief but memorable stays in the village.

Age Distribution

Strathmore’s age profile is well-balanced, supporting the village’s long-term stability:

  • Children (0–14 years): ~18%
  • Working-age Adults (15–59 years): ~62%
  • Elderly (60+ years): ~20%

Elderly villagers play an important social and cultural role, often serving as storykeepers, council advisors, or ritual leaders. The younger generation is increasingly drawn to magical study or river trade, reflecting a gradual but notable diversification of professions.


Household Composition

Most households in Strathmore are intergenerational, typically including grandparents, parents, and children under one roof. Homes are clustered in familial compounds, especially near the harbor and fish-drying fields.

  • Average Household Size: 4–6
  • Living Structures: Primarily timber-framed cottages with sea-stone bases, often with gardens or fish-drying racks nearby.

Gender Distribution & Roles

Strathmore maintains an egalitarian society where gender roles are based on skill and preference, not tradition or inheritance.

  • Gender Distribution: Roughly equal
  • Social Norms: Both men and women participate in fishing, governance, and craft. Nonbinary individuals are openly respected, with several holding esteemed positions in guilds or spiritual circles.

Religious Affiliation

Faith and spiritual practice are woven deeply into village life, with a mix of mainstream and local traditions.

Religion/BeliefAdherentsDescription
Oasian Naturism~60%Worship of Oas, God of Nature. Shrines are common near the docks, riverbanks, and groves. Daily offerings are left for safe waters and fruitful nets.
Gidianism~20%A formal religion across Trura, focused on light, order, and communal harmony. Observed by travelers, scholars, and a few long-standing families.
Folk & Ancestral Spirits~15%Local traditions that honor sea spirits, river guardians, and ancestral lineages through song, stone markers, and seasonal rites.
Other~5%Includes elven seasonal rites, halfling kitchen altars, and occasional arcane-based philosophies brought in by scholars or travelers.

Languages Spoken

  • Truran Common (Primary language)
  • Halfling Cant (Heard in markets and among artisan families)
  • Elvish (Spoken in the forest glades and during rites)
  • Fisher’s Code (A local dialect of nautical signals, whistles, and hand gestures)

Literacy & Education

  • Literacy Rate: ~82%
  • Education: Basic schooling is conducted by retired scholars and herbalists at the Tidehall Schoolhouse, focused on fishing lore, reading, arithmetic, and seasonal cycles. Magical education is rare but rising due to traveling tutors.

Occupational Breakdown

OccupationPercentageDescription
Fishing & Netcraft~40%The heart of village life. Includes deep-sea fishers, river trappers, and shellfish gatherers.
Craft & Trade~20%Boat builders, net weavers, coopers, and artisans selling goods in the Saltstone Docks.
Agriculture & Animal Husbandry~15%Small plots and livestock support the local food supply, particularly in the upland plots.
Magical & Scholarly Work~5%A growing sector including potion-makers, weather-watchers, and enchanters.
Hospitality & Services~10%Tavern workers, cooks, innkeepers, and traders who cater to visitors.
Public & Civic Roles~10%Including the militia, spiritual leaders, the Warden’s council, and educators.

Cultural Notes

  • Birth & Death Rites are closely tied to the moon’s phases and the tides.
  • Naming Traditions often reflect weather, sea creatures, or ancestral professions (e.g., “Reedwhistle,” “Brimhook,” “Tideleaf”).
  • Seasonal Migrations bring fisher families to and from the village based on fish migration patterns.

Government

Government of Strathmore

“By oar and council, with tide and truth.”

Type

Village Government

Government System

Elected Council & Village Warden (Hybrid Representative–Communal Governance)

Location

Strathmore, Western Trura


Overview

The governance of Strathmore reflects the cooperative spirit and communal pragmatism of its seafaring population. Guided by a balance of elected representation and ancestral tradition, the government ensures that the village remains resilient, harmonious, and self-sufficient—particularly in its delicate relationship with the sea and surrounding environment.

Strathmore is not ruled by aristocracy or hereditary titles, but rather by a council of elders and appointed representatives, all chosen from among the villagers themselves. This grassroots system fosters participation, shared responsibility, and a profound sense of ownership over the wellbeing of the community.


Structure of Government

Village Warden

  • Title: Warden of Strathmore
  • Current Officeholder: Marra Telnrow (since 12036)
  • Term Length: 4 years (renewable by vote or acclamation)
  • Responsibilities:
  • Acts as the chief administrator and face of the village in broader Truran affairs.
  • Oversees local law enforcement, fishing quotas, emergency response, and public gatherings.
  • Serves as a mediator in disputes and a ritual leader during seasonal ceremonies.

The Warden is elected by majority vote at the Spring Tide Gathering, a community-wide event held once every four years. Candidates are nominated by the public and must pass a Council review to ensure their commitment and capability.


The Village Council

  • Composition: 5 Members
  • Term Length: 2 years
  • Election Method: Open nomination and community vote by district or profession (e.g., fishers, traders, elders)
  • Key Roles:
  • Enact and revise village policies, taxes, and fishing regulations.
  • Approve building permits and public works initiatives.
  • Represent the interests of various sectors (craftsmen, farmers, fisherfolk, etc.).

Council members are expected to walk the docks weekly, speaking directly with villagers and gathering concerns or proposals to be addressed in the monthly Open Forum Sessions at the Tidehall.


Advisory Circles

Though not formally legislative, several advisory circles assist the council with specialized matters. These include:

  • The Green Flame Circle – Advises on environmental and spiritual concerns, especially forestry and sacred sites.
  • The Dockmasters’ Ring – Represents the fishers, shipwrights, and market vendors.
  • The Craftsperson’s Guild Circle – Oversees artisan trades, pricing guidelines, and apprentice systems.
  • The Lanternkeepers – A volunteer liaison group that manages communication with Truran officials and traveling traders.

These groups are informal but respected, often composed of guild leaders, elder sages, druids, or influential community figures. Their decisions are non-binding but typically followed by the council unless challenged.


Law & Order

Strathmore maintains a small constabulary, overseen by the Warden, consisting of:

  • 3–5 Watchmen (rotating volunteers or part-time officers)
  • 1 Harbormaster Deputy, who enforces maritime law and regulates trade
  • A handful of Militia Reservists, called upon in times of emergency or during seasonal high tides when storms or sea beasts are a concern

Punishments for crime are primarily restorative, not punitive. Common sentences include community service, reparations, or—rarely—banishment for repeated violations.


Judicial Practices

Legal disputes are handled through:

  • The Tidehall Tribunal – A neutral three-person panel composed of the Warden, a councilor, and a village elder or druid.
  • Community Mediation – Encouraged as a first step; many disputes are resolved informally with the help of trusted go-betweens or spiritual advisors.

Serious crimes (e.g., murder, treason, or magical misuse) are referred to the nearest regional court in Galhalon or Oceanholde, especially when inter-settlement jurisdiction is required.


Public Participation

  • Monthly Open Forums: Held at the Tidehall, where villagers can raise concerns, propose initiatives, or challenge decisions.
  • Seasonal Referendums: Occur during festivals (e.g., Net’s Bounty) where major projects or leadership changes may be put to a popular vote.
  • Petition Boards: Maintained in the central square, allowing citizens to anonymously submit concerns, grievances, or suggestions.

Participation in governance is seen as a duty of citizenship and is taught in the village schoolhouse as part of Strathmore’s civic values.


Relations with Trura

While Strathmore governs itself independently, it remains loyal to the broader nation of Trura and adheres to national trade laws, taxation guidelines, and arcane registration. A Truran Liaison visits quarterly to ensure compliance and relay news from the capital.

Strathmore is often looked to by surrounding villages as a model of civic independence, balancing tradition with progressive participation.

Districts

Districts of Strathmore

“Every tide finds its place—market, hearth, or harbor.”

Type

Administrative / Civic Division

Location

Strathmore, Western Trura


Overview

Strathmore, though modest in size, is organically divided into several distinct districts, each shaped by the rhythms of village life, geography, and traditional craft. These districts reflect the functional needs and cultural values of the community, offering a clear layout that balances trade, tradition, and tranquility. Whether you're unloading the morning’s catch, visiting a shrine, or wandering quiet paths near the marshes, each district serves a unique role in the daily harmony of Strathmore.


District List


1. Saltstone Docks

Primary Function: Fishing, trade, boat maintenance
Key Features: Wharfside taverns, fish markets, boatyards

The Saltstone Docks form the economic heart of Strathmore. Weathered piers stretch into the Silverwind River's estuary, supporting a small fleet of fishing skiffs, trading barges, and coastal haulers. Fishmongers line the edge of the market square, while net menders, dockhands, and crab-trap tenders hustle through the salt-slicked planks. The Harbormaster’s Hut stands here, regulating incoming cargo and coordinating seasonal trade.

Visitors will also find:

  • The Driftbone Den, a cozy tavern built from a repurposed ship’s hull.
  • Stalls offering dried seaweed, smoked eels, and polished driftwood art.
  • Nightly bonfires during festivals, where sea shanties and rumors swirl.

2. Tidehill Quarter

Primary Function: Governance, civic meetings, schooling
Key Features: Tidehall, schoolhouse, village archive

Set slightly uphill from the harbor, this district contains the Tidehall, Strathmore’s central meetinghouse and administrative center. Here, the Village Council convenes and town forums are held under the hanging nets and lanterns that adorn the hall’s rafters. Beside it lies the Tidehall Schoolhouse, where local children learn basic lore, arithmetic, and seasonal rituals.

Other features include:

  • The Petition Board for public postings and grievances.
  • A bell tower rung during emergencies or village announcements.
  • A modest archive room, containing records of sea bounties, births, and oaths.

3. Lanternside Market

Primary Function: Artisan goods, general trade, gatherings
Key Features: Street stalls, vendor canopies, performing space

Lanternside Market glows with soft enchantments at night, lit by floating lanterns enchanted by the local enchanters’ circle. By day, it bustles with villagers trading woven nets, preserves, pottery, and leather goods. It's also the venue for traveling merchants, storytellers, and street performers.

District highlights:

  • The Lantern Plaza, a circular space used for dances, small concerts, and debates.
  • The Thread & Thistle, a textiles shop renowned for halfling-woven shawls and weatherproof cloaks.
  • Weekly performances by minstrels, illusionists, or folk troupes.

4. Elder’s Hollow

Primary Function: Residential zone, ancestral families, spiritual reflection
Key Features: Communal gardens, shrines, longhouses

Tucked near the forested edge of the village, Elder’s Hollow is the oldest district in Strathmore and home to many of its multigenerational families. Winding footpaths pass by herb gardens, low stone walls, and small shrines to Oas and local river spirits. The homes here are built of timber and mossy stone, many of which have existed for over a century.

Points of interest:

  • The Shrine of Oas, surrounded by wind chimes, braided shells, and river-stone offerings.
  • Communal cookfires shared during solstices and harvest rites.
  • The Sage Tree Circle, where elders meet to tell stories and provide guidance.

5. Mistwatch Row

Primary Function: Lookout posts, defense, marsh access
Key Features: Watchtower, militia armory, ranger huts

Overlooking the salt marshes to the east, Mistwatch Row is home to Strathmore’s militia and scouts. It includes a sturdy watchtower with signal fires, a militia hall, and small shelters for trappers, rangers, and beast-watchers. This district is less populous but vital for the village’s security.

Key sites include:

  • The Watchlight Tower, offering panoramic views of sea, forest, and fog.
  • The Foghouse Armory, storing javelins, weather-resistant cloaks, and basic wards.
  • Training grounds used by the Sentinels of the Silver Hawk (a semi-formal defensive faction).

6. Marshmead Commons

Primary Function: Subsistence farming, livestock, small homesteads
Key Features: Grazing fields, thatched barns, beekeeping sheds

Located west of the main road, Marshmead Commons contains the village's modest agricultural plots. Here, families raise goats, tend herb gardens, and keep bees in enchanted hives designed to survive humid coastal conditions. The soil is fertile, if damp, and much of the village’s non-fish sustenance is cultivated here.

Prominent features:

  • The Heron’s Cross Well, believed to be blessed by a river spirit.
  • A shared smokehouse for fish and meats.
  • Rotational grazing paddocks and a seasonal flower maze made by local children.

7. Seastone Reach (Peripheral Area)

Primary Function: Hermitages, recluses, weather-watchers
Key Features: Cliff shrines, tidal caves, wild shoreline

Beyond the main paths lies Seastone Reach, a wild and largely uninhabited stretch of coastline dotted with caves, tidal pools, and ancient ruins. A few reclusive villagers live here in solitude, including herbalists, oracles, and those who "speak with the tides." Though not a formal district, it is spiritually significant and often visited for quiet reflection or private rites.

Notable spots:

  • The Cliffs of the Drowned Moon, said to echo with voices during high tide.
  • The Whispering Cave, where fishermen leave trinkets before long journeys.
  • Stone monoliths covered in ancient sigils, origin unknown.

History

History of Strathmore

“Born of river, shaped by salt, and tempered by time.”

Type

Historical Overview

Location

Strathmore, Western Trura – Estuary of the Silverwind River


Founding and Early Years (11038–11100)

Strathmore was founded in the year 11038, during the late years of the Age of Restoration, as a military outpost and fishing camp commissioned by the unifying Truran government. At the time, the nearby Silverwind River was gaining strategic importance as a navigable trade artery connecting inland towns to the Quiet Sea.

The outpost was originally established by Captain Aelric Windthorn, a veteran of the Border Reunification Wars. With his company of soldiers, trappers, and builders, Windthorn erected a timber palisade, a small dock, and a signal tower to protect riverborne goods and monitor coastal incursions. It was during these early years that the settlement adopted the name Strathmore, referencing the broad coastal valley (strath) and the abundance found there.

While its initial purpose was defensive, the region’s fertile fishing grounds, natural shelter, and trade potential quickly attracted settlers. Families of fishers, halfling net-weavers, and elven herbalists joined the garrison community, transforming the outpost into a budding village within just a few decades.


Settlement and Stability (11100–11300)

As Trura entered a prolonged period of peace and internal development, Strathmore evolved into a self-sustaining fishing village. The outpost walls were dismantled and replaced with communal structures: a central Tidehall, a salt-curing station, and expanded docks that reached further into the estuary.

The village’s early economy thrived on:

  • Fishing silverfin, river trout, and shellfish
  • Salt harvesting from tidal basins
  • Timber trade with inland carpenters and boatwrights

Around 11145, the Shrine of Oas was consecrated atop the ridge now known as Elder’s Hollow. This event marked a spiritual shift from military pragmatism to a more nature-aligned village ethos, one that would define Strathmore’s culture for generations.


Tides of Trade and Growth (11300–11600)

The 12th century saw the expansion of Strathmore’s trade routes, especially with the growing towns of Galhalon and Oceanholde. By this time, Strathmore had developed a reputation as a reliable stop for merchants, thanks to its safe harbor, skilled dockworkers, and fresh seafood.

During this period:

  • The Lanternside Market was established, bringing together artisans and traders.
  • The Council of Elders was formalized, beginning the tradition of communal governance.
  • The Evernight Caverns were discovered beneath the northern bluff—though they were deemed too unstable for mining, tales of hidden relics and whispering spirits emerged from within, seeding future legends.

Strathmore's diverse population also began to crystallize during this time, with halfling families founding textile workshops and elven rangers settling at the forest’s edge. Cooperative festivals and seasonal rituals like Tidecoming and Net’s Bounty were created to unify these groups under shared traditions.


Storms and Shadows (11600–11800)

The 13th century was marked by environmental hardship and political uncertainty. Several successive winters brought unusually powerful coastal storms, causing flooding along the Silverwind River and destroying segments of the Saltstone Docks. The Storm of Weeping Foam in 11647 claimed over two dozen lives and is still commemorated annually by the Lantern Vigil.

Additionally, as Trura dealt with the lingering effects of arcane disturbances in distant regions, Strathmore saw:

  • Increased sea beast sightings along the cliffs and in the estuary
  • Magical surges that affected fishing patterns and crop yields
  • A brief exodus of families seeking safer inland settlements

Despite these challenges, the villagers responded with characteristic resilience. The Tidehall was rebuilt, the Watchlight Tower was constructed, and new storm barriers were reinforced using magically-treated stone provided by Truran officials.

This era also marked the first recorded mention of the Circle of the Green Flame, a druidic order advocating for sustainable land use and the protection of sacred groves—still active today as informal advisors in village governance.


Modern Era and Cultural Bloom (11800–12050)

In the current age, Strathmore has settled into a period of renewal and cultural richness. While it remains a small village, it has become known as a symbol of communal strength, artisanal pride, and natural balance along Trura’s western coast.

Recent developments include:

  • The reorganization of the militia under the Sentinels of the Silver Hawk
  • The establishment of the Arcane Scholar’s Hostel, hosting traveling mages and weather-watchers
  • A flourishing of cultural tourism, with visitors drawn by the Silverwind Market, Starlight Garden, and Eternal Flame Monument

The current Warden, Marra Telnrow, has emphasized inter-district cooperation, environmental preservation, and inclusivity, all while maintaining strong trade ties with larger Truran cities. Under her leadership, Strathmore has become a model for eco-cultural village governance, admired throughout the western territories.


Notable Historical Figures

  • Captain Aelric Windthorn – Founder of Strathmore, a disciplined leader turned folk hero.
  • Selda Tideleaf – Elven herbalist and lorekeeper who helped unify early religious practices.
  • Hemm Three-Toes – A legendary trapper said to have survived three days in the Evernight Caverns, inspiring one of Strathmore’s most popular cautionary tales.

Historical Milestones

YearEvent
11038Strathmore founded by Captain Windthorn as a Truran outpost.
11145Shrine of Oas established on Elder’s Hollow.
11312First Council of Elders formed.
11647Storm of Weeping Foam devastates docks and harbor.
11708Circle of the Green Flame formally acknowledged as village advisors.
12030Marra Telnrow elected Warden. Infrastructure revitalization begins.
12047Silverwind Lantern Festival declared a national cultural heritage event.

Points of interest

Points of Interest in Strathmore

“In every tide-worn post and lantern-lit path, Strathmore remembers.”

Type

Local Landmarks & Cultural Locations

Location

Strathmore, Western Trura – Estuary of the Silverwind River


Overview

Despite its modest size, Strathmore is filled with charmingly distinct landmarks, sacred places, and bustling communal spaces that capture the soul of its coastal identity. These points of interest are not only practical in daily village life, but also deeply rooted in folk tradition, spiritual reverence, and local pride. From the smoky tang of the market air to the hush of wave-slick shrines, Strathmore’s landmarks invite reflection, connection, and quiet awe.


Saltstone Docks

Type: Commercial District / Fishing Wharf
Description:
The Saltstone Docks are the lifeblood of Strathmore’s economy, where the day begins with the clatter of nets, gull cries, and the slosh of returning boats. Thick planks and creaking pilings stretch into the river’s mouth, lined with vessels ranging from hand-carved skiffs to sturdy coastal traders.

Features:

  • Fishmongers’ Stalls selling river silverfin, dried eel, and salt-smoked herring.
  • The Harbormaster’s Hut, where trade records, tides, and licenses are maintained.
  • Tidal ladders engraved with old sailors’ blessings.

Tidehall

Type: Civic Center / Meeting Hall
Description:
Strathmore’s central gathering hall, Tidehall is a long, stone-and-timber structure built atop the original site of the outpost barracks. It hosts council meetings, seasonal festivals, public votes, and community ceremonies.

Features:

  • A central hearth used during winter vigils and solstice rites.
  • Woven banners of each guild hang from the rafters.
  • Petition Board for public comment and notices of births, deaths, or disputes.

Shrine of Oas

Type: Religious Site / Nature Sanctuary
Description:
Perched on a wooded rise in Elder’s Hollow, the Shrine of Oas honors the God of Nature. This open-air site consists of smooth river stones, woven reeds, and an ancient driftwood altar, always adorned with shell garlands and herbal offerings.

Features:

  • A prayer ring marked by mossy stones, used during seasonal rites.
  • Whispering pines surround the glade, believed to carry the god’s breath.
  • Attended by members of the Circle of the Green Flame and local druids.

Lanternside Market

Type: Artisan Market / Social Square
Description:
This enchanting market is best known for the floating lanterns that light it at dusk—imbued with gentle enchantments to drift overhead like fireflies. During the day, it's alive with craftspeople, traders, performers, and wandering minstrels.

Stalls and Wares:

  • Textiles & Net Weaving by halfling guilds.
  • Pottery, driftwood carvings, beeswax candles, and small talismans.
  • Food carts selling kelp stew, salt-bread, and honeyed mead.

Driftbone Den

Type: Tavern / Inn
Description:
Strathmore’s favorite gathering place, the Driftbone Den was built from the hull of a wrecked trading vessel. Inside, a large hearth crackles constantly, surrounded by mismatched stools and whale-oil lanterns.

Highlights:

  • Local favorite: the “Silverwind Chowder” and drowned-apple cider.
  • Live storytelling nights hosted by Captain Brimhook.
  • A painted mural behind the bar depicts Strathmore’s founding, stylized in wave-motif.

Watchlight Tower

Type: Defensive Lookout / Signal Tower
Description:
Rising above the marshes of Mistwatch Row, this three-story stone tower serves as Strathmore’s sentinel post. The tower is manned in shifts, especially during storms or festival weeks, to ensure village safety.

Details:

  • A bronze bell used to sound alarms or announce arrivals.
  • A rooftop signal mirror and enchanted beacon lantern visible from the Quiet Sea.
  • Connected to the militia’s Foghouse Armory.

Starlight Garden

Type: Meditation Grove / Botanical Refuge
Description:
Located at the edge of the Silverwind Forest, this moonlit glade is filled with bioluminescent plants, twilight blossoms, and gentle fae lights. It’s a quiet, sacred place for reflection, healing, and magic.

Usage:

  • Maintained by Circle of the Silver Moon druids and herbalists.
  • Elves and spiritual travelers often visit during the New Moon Ritual.
  • Known for rare herbs used in healing salves and dream-tonics.

The Evernight Caverns (Restricted Area)

Type: Arcane Site / Natural Wonder
Description:
These caverns wind beneath the cliffs near Seastone Reach. They are rich with glimmering crystal veins, ancient cave paintings, and occasional arcane surges. Though once explored by miners, they are now sealed off due to unstable magic and unknown dangers.

Rumors:

  • Said to house an ancient tide-bound elemental.
  • Crystal fragments from the cave are sought by enchanters for their amplifying properties.
  • Locals speak of a “Whispering Tide”, a mysterious voice that echoes within the tunnels during storms.

Eternal Flame Monument

Type: Cultural Landmark / Memorial
Description:
In the heart of Tidehill stands a circular stone brazier, its flame permanently enchanted to burn in memory of those lost to the sea. It represents Strathmore’s endurance, lit during funerals, solstice ceremonies, and the Lantern Vigil.

Traditions:

  • Names of the fallen are etched into the base stone.
  • On storm anniversaries, children light lanterns from the flame and float them downriver.
  • Maintained by the Eternal Flame Keepers, a volunteer honor society.

Heron’s Cross Well

Type: Folkloric Landmark / Communal Resource
Description:
Located in Marshmead Commons, this ancient well is lined with white stone and carved with images of herons, waves, and stars. It’s believed to be blessed by a river spirit and is used for sacred water collection.

Customs:

  • Brides and grooms draw their first water together here during wedding rites.
  • Known for producing unusually clear, cold water said to enhance vision or grant dreams.
  • Often ringed with wildflowers and blue moss in spring.

Founding Date
11038
Type
Town
Population
900
Location under
Owner/Ruler
Additional Rulers/Owners
Ruling/Owning Rank
Owning Organization

Comments

Please Login in order to comment!