Though they know it not, the races of Eora share a gigantic world full of strange and exotic creatures that have been molded by the Titans' song and dreams. The exception to this are the gnomes, which were created by the Elves long ago, when the Eladrin still roamed the prime material as immortals in the days of creation. Though some races such as halflings, humans and dwarves co-exist relatively peacefully, others such as the Elves or Gnomes for the most part live in isolated colonies all over the various continents. Others still only live in tribes, such as Orcs or Goliaths, and others yet have formed great kingdoms, such as the Loxodon and Tabaxi. However, the most common race in the year 568AE are certainly humans, having proven themselves versatile in almost any climate save for the underground. Theirs is a race of nomads and city-dwellers, settling almost in all four corners of the prime material. The second-most common are Orcs, who are deeply entrenched in Eridas and scattered over other continents. Close behind them are the Halflings, who are a proud race, for their size. They live in human settlements or their own, and are generably an agreeable folk. Elves are uncommon but not a rare sight in settlements. Their race may be dying out, but that tragedy may yet be avoided. In the meantime, the Elves are still gripped by intense wanderlust and are seen all over the world. Dwarves may be more stoic and isolated, but their grand underground cities still bustle with life and song, if you can find them. Otherwise you are sure to find their traders and adventurers above the earth, so long as there is mead.