Knowledge and Lore
Intelligence (Society)
DC 12: Gnomes have no established nation of their own, instead maintaining settlements concealed near the civilizations of other species.
DC 15: Gnomes have a long history of isolationism, and were distainfully regarded as fencesitters both dwarves and elves during their various wars with one another.
DC 20: Gnomes were among the first species to explore and settle the surface world of
Eltár, during a time called the Silent Age, gnomes freely mapped the natural world and crafted wondrous devices in harmony.
Their homogonous collectivist societies were largely free of conflict, but also left them ill prepared for interactions with more conquest oriented species who forced their communities into secrecy.
Intelligence (Religion)
DC 12: The chief deity of the gnomes is Talreeni, the Traveler and Luckbringer, who embodies community, travel, adventure, and fortune. Gnomes see Talreeni as a protector of wanderers and innovators, and a guiding presence during journeys.
Comments