Classes
List of all available classes and changes to them.
All Paizo archetypes are available unless noted otherwise. In case of more special ones, a good rule of thumb is to ask.
All Third Party archetypes are unavailable unless noted otherwise (Sphere classes and archetypes are used, see below).
Variant Multiclass is readily available.
If you want to play a class or archetype not included on the list, contact Moderators.
All Paizo archetypes are available unless noted otherwise. In case of more special ones, a good rule of thumb is to ask.
All Third Party archetypes are unavailable unless noted otherwise (Sphere classes and archetypes are used, see below).
Variant Multiclass is readily available.
If you want to play a class or archetype not included on the list, contact Moderators.
Core Classes
Barbarian (Chained and Unchained)
- Variant Multiclass lets you pick Chained/Unchained rage.
- Gain Combat Stamina at level 3
- Berserker Archetype for Barbarian gives Expert talent progression instead of Proficient and uses Constitution as its practitioner modifier instead of Charisma.
- Painted Savage SoM archetype is banned.
Bard
- Versatile Performance: When selecting a Perform skill with this feature, the Bard may reassign skill ranks from the associated skills.
- 4th level: Gain a bonus general feat or Bardic Masterpiece for which you meet the prerequisites.
Cleric
- Skill Ranks Per Level: 4 + Int modifier if casting is not intelligence based.
Druid
Fighter
- Gain Combat Stamina as a bonus feat at 3rd level.
- Skill Ranks Per Level: 4 + Int modifier.
Monk (Only Unchained)
- Heal is a class skill
- Archetypes from the Monk like "Weapon Adept" that do not alter or replace UC Monk abilites work with the UC Monk
- Archetypes allowed: Hungry Ghost Monk (Life Funnel gained at level 8 in place of Ki Power), Water Dancer (Loses Ki powers at Levels 4, 12 and 16), Monk of the Four Winds (Replaces Ki Power at lv12 instead of Abundant Step).
Paladin
- Treat spell progression like the Bloodrager
- Skill Ranks Per Level: 4 + Int modifier if casting is not intelligence based.
- Caster level is equal to class level.
- Divine Bond: add the following properties to the list: Guardian (+1), Igniting (+2), Phase Locking (+2), Lifesurge (+2), Glorious (+2), Nullifying (+3)
- If the paladin worships a god who have domains representing elements other than fire, they have their Flaming Weapon Bond option replaced with the corresponding element (acid, electricity, cold)
Ranger
- Treat spell progression like the Bloodrager
- Favored Enemy (Humanoids) can now select two types of humanoids
- Caster level is equal to Ranger level
Rogue (Only Unchained)
- Ki Pool (Unchained Rogue Talent) - It is now based off Wisdom or Charisma.
- Good Will Save.
- Can pick Deft Maneuvers in place of Weapon Finesse from Finesse Training.
- Sphere rogue talents 'Cunning' and 'Prescient Dodger' can only be taken by rogues and ninjas.
- Archetypes: Street Magician
Wizard
- Skill Ranks Per Level: 4 + Int modifier if casting is not intelligence based.
Base Classes
Alchemist
- Brew Potion is now available as a discovery
- Infusion Discovery for free at level 2
- Alchemists have a CL equal to their level
- Gain proficiency with the Syringe Spear, Flask Pike, and the Injection Spear
Cavalier
- Order of the Cockatrice - Braggart (Ex): The wording is a little bit vague here. This thread discusses the intent of the ability, and comes to a reasonably compromise on how the ability might have been
intended
"At 2nd level, the cavalier can extol his own accomplishments and battle prowess. He receives Dazzling Display as a bonus feat, however activating this feat is only a standard action and the cavalier does not need a weapon in hand to use this feat. Additionally, he receives a +2 morale bonus on melee attack rolls made against demoralized targets."
- Good Will Save
Gunslinger
- Deadeye Deed changed to the following: At 1st level, the gunslinger can ignore the range increment penalty for a firearm attack. Performing this deed costs 1 grit point per range increment beyond the first per attack.
Inquisitor
- Gains Martial Weapon Proficiency
Magus
- Magus gain the Pool Strike arcana for free at level 2
- Skill Ranks Per Level: 4 + Int modifier if casting is not intelligence based.
- Mage Armor (1st), See Invisibility(2nd), Protection from Arrows (2nd), Arcane Eye(4th) spells added to the Magus spell list
Oracle
- Good Fort save.
- Child Oracle Curse is available.
- Sphere Oracle and Dual-Cursed Oracle archetypes can be taken together. You don't get Dual-Cursed Oracle's Bonus Spells.
- Pre-errata Juju Oracle is available for use.
Omdura
Shifter
Summoner (Only Unchained)
- Skill Ranks Per Level: 4 + Int modifier if casting is not intelligence based.
Witch
- A Witch may cast patron spells spontaneously in place of a spell slot of the same level much like the Druid’s or Cleric’s Spontaneous Casting class feature.
- Skill Ranks Per Level: 4 + Int modifier if casting is not intelligence based.
- Archetypes available: USoP Withering Witch.
- Banned Hexes: Soothsayer.
Vigilante
- Alter-ego archetype: Tag-team can't be affected by feats/talents from other class levels.
Vampire Hunter
Hybrid Classes
Arcanist
- Skill Ranks Per Level: 4 + Int modifier if casting is not intelligence based.
- Quick Study daily use limit 3+Int_Mod (or 3+CAM for Spheres)
Brawler
- Prescient Pugilist's Prescient Combat class feature only counts Divination talents for unarmed progression if at least half of your class levels (rounded up) are in the archetype.
Investigator
- Brew Potion is now available as a discovery
- Infusion Discovery for free at level 2
- Investigators treat their level as their CL for crafting related feats
- Psyforensic Investigator archetype allowed
Slayer
- Slayer Talent - Blood Reader is not available.
Bloodrager
Hunter
Shaman
Skald
Swashbuckler
- Prismatic Duelist's Spell Scatter class feature can be used against spells
Warpriest
- Skill Ranks Per Level: 4 + Int modifier if casting is not intelligence based.
Alternate Classes
Antipaladin
- Treat spell progression like the Bloodrager
- Skill Ranks Per Level: 4 + Int modifier if casting is not intelligence based
- Caster level is equal to class level.
- Divine Bond: add the following properties to the list: Corrosive (+1), Corrosive Burst (+2), Igniting (+2), Nullifying. (+3)
- The insinuator archetype's patrons needs to be a minimum of HD 20 and an insinuator can never pick themselves as their patron, even if they meet that requirement.
Ninja
- Gains the Finesse Training(Ex) feature of Unchained Rogue.
- Can pick Deft Maneuvers in place of Weapon Finesse from Finesse Training.
Samurai
- Gain Combat Stamina as a bonus feat at 3rd level
Occult Classes
Kineticist
Medium
Mesmerist
Occultist
Psychic
- Skill Ranks Per Level: 4 + Int modifier if casting is not intelligence based.
Spiritualist
Spheres of Power Classes
Armorist
- Archetype unavailable: Blaster, Whitesmith
Elementalist
Eliciter
Fey Adept
Hedgewitch
Incanter
Mageknight
- Exceptions to Bans: Store Momentum [Jester's handbook]
- Banned Archetypes: Plaguebearer
Shifter
Soul Weaver
Symbiat
Thaumaturge
Spheres of Might Classes
Armiger
Blacksmith
Commander
Conscript
Savant
Scholar
- Nautical Exploration not available.
Sentinel
Striker
- Barfighter archetype's Full Glass, Empty Glass gives unarmed progression as normal only if the PC has at least half of their levels (rounded up) in the class.
- The Strikers archetype Elemental Fist's natural fist tension ability is limited to close range with HD used for calculating it, and it can't be increased beyond this.
Technician
- Improvements moved into Chemical: Super-Heated, Electric Hands (cold/fire/acid on selection), Augmented Reflexes
- Improvements moved into Mechanical: Magnetized Attraction, Magnetic Shoes, Magnetized Repulsion
- Electric insight is banned
- Greater Craftsman insight is banned
- Machine gun gadget is banned
- Rocket boots improvement is banned
- Thermal lens is banned
- Nightvision lens is banned
- Independent invention: aquatic inventions can't submerge
- Independent invention: air vehicle is banned
- Independent invention: suit vehicle is banned
- Nautical Exploration is banned
- Suit pilot archetype is banned
- Mad scientist archetype is banned
- Foam detonators: When failing the reflex save then the part about being stuck in place count as being part of the entangled condition and can be escaped by the same means to escape entanglement.







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