The Walking Gods in Eidmaharia | World Anvil

The Walking Gods

Eidmaharia: World of Dreams 81-Bruma 495

The Church

The church in Alfenfrost controls the government and High Tower Consortium.

 

Apostle Keeper

Keepers are handlers and divine soldiers of the church tasked with the care and deployment of Dusteaters. They wear red leather armor. Keepers are gifted with a second sight which allows them to read auras, and decide a persons true motives. It also allows them to tell man from beast.  

Dusteaters

Considered divine beasts born to protect the people of Frost isle. The church assigns them a handler at birth, who takes them on set routes to devour dangerous beasts of the Frost forest. The people fear them as they are unpredictable and are indiscriminate in who they devour. The beasts are worse though.

 

Prayer of the Dusteater

Said when a dusteater's power is unleashed by their keep.

For your trespass, the gods take umbrage. No beast shall seek a higher claim than man in the frosted wood. You are sentenced to dust. May ice and fire carry your soul.
 

 

Giants

Giants walk the Frost Isle and devour much in their wake. It was once believed that if the giants were offered the right sacrifice they would spare the people. This belief has waned as it never seemed to help. No one has killed a giant and they do no seem to die of natural causes.

 

The giants have patterns in which they travel. They are extremely slow moving and some do not move at all for years at a time.

 

Giants look similar to humans, but with exgerated facial features, and stocky hunged bodies. Giants are worshipped as embodiment of the gods by the followers of the Church of the Isle of Frost.

 

Munching Giant

Constantly eating. Often seen on distant hills eating trees.

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