Character Limitations in Ecari | World Anvil
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Character Limitations

Rule Changes

The Ecari campaign is based on the D&D 5e ruleset. It comes however with some limitations, adjustments and extensions.   You can look up the core rules in the Player's Handbook or on many websites such as DnD Beyond .  

Races

The only playable race are the Elves, with their three subraces / ethnicities.   If you would like to play a different race, please read through the pages describing the world, and if you can see something else making sense, try and talk me into it.   I wholly support the custom origin creation steps described in Tasha's Cauldron of Everything as well as Van Richten's Guide to Ravenloft.

Classes

Playable classes are:
  • Barbarian
  • Cleric (make sure to check out the available Pantheon )
  • Druid (make sure to check out the available Pantheon)
  • Fighter
  • Monk
  • Paladin (make sure to check out the available Pantheon)
  • Ranger
  • Rogue
  • Sorcerer
  • Warlock (make sure to check out the available Pantheon)
  • Wizard
No bards. There is no source of magic for their inspiration and entertainment based spells.   No artificer.   Also available are:  

Backgrounds

No other world (e.g. Faerûn) exclusive backgrounds, such as Golgari Agent, Haunted One, Uthgardt Tribe Member or Far Traveler.   Adjustments can be made.   If no pre-existing background fits your character, feel free to hit me up to create a custom one together.

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