Mror Traditionalist Ethnicity in Eberron | World Anvil

Mror Traditionalist

Dwarves are widely accepted across Khorvaire and receive little prejudice as they make a large minority in every nation. Dwarves can be found in all lines of work, from Inquisitives to bankers to smiths and politicians. Dwarves are sometimes stereotyped as money obsessed alcoholics, which is far from the truth, at least for some. Dwarves hold their family and clans dear to them, so dear that throughout their history they have fought amongst each other and even to this day the Dwarven clans hold grudges. Dwarves now live all over Khorvaire and even in Riedra.   The Dwarves of the Mror Holds endlessly mine for gems and metals in the Ironroot Mountains which has led to the clans becoming exceedingly wealthy. The clans of the Mror Holds have little power over Khorvaire however, a saying amongst Dwarves is that the one who really rules a kingdom is not the one on the throne but the one who keeps the kingdom's purse.

Naming Traditions

Feminine names

Anhillg, Annaka, Fride, Gerthin, Ledga, Karkanna, Menna, Thilda, Vorga, Zranakarak.

Masculine names

Aunig, Bruennen, Durnnam, Gialdri, Greddark, Kellark, Mundi, Otrygg, Turanank, Utik

Family names

Balderk, Dankil, Gorunn, Holderhek, Loderr, Lutgehr, Rumnaheim, Strakeln, Torunn, Ungart.

Ideals

Beauty Ideals

Traditionally, Dwarf women were held to a more strict standard than in the modern day. Paler hair and fairer skin were the goal for most women. They would often go as far as to bleach their hair, as well as other extensive hair care regimens. Since the association with Humans began, however, feminine beauty standards have slowly taken on a more relaxed attitude.   Traditional Dwarf men would often be expected to grow a beard, though the exact length was never prescribed. The wealthier one is, the more elaborate his beard could be. As with women, men are often not as trapped by tradition. It is not entirely uncommon to find a dwarf man with his beard shaved for cleanliness or ease of care.

Gender Ideals

Traditional Dwarf society is very heavily regimented. Women are expected to care for the home and children, while men would be required to service in the clan military service.   Over time, especially after the Exile, gender roles were almost entirely dropped. Modern dwarf communities are far more egalitarian than their forebears.

Standard Racial Traits

  • Ability Score Modifiers: Dwarves are both tough and wise, but also a bit gruff. They gain +2 Constitution, +2 Wisdom, and –2 Charisma.
  • Size: Dwarves are Medium creatures and thus receive no bonuses or penalties due to their size.
  • Type: Dwarves are humanoids with the dwarf subtype.
  • [liBase Speed: (Slow and Steady) Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.]
  • Languages: Dwarves begin play speaking Common and Dwarven. Dwarves with high Intelligence scores can choose from the following: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.
    • Hatred: Dwarves gain a +1 racial bonus on attack rolls against humanoid creatures of the orc and goblinoid subtypes because of their special training against these hated foes.
    • Hardy: Dwarves gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
    • Stability: Dwarves gain a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.
    • Greed: Dwarves gain a +2 racial bonus on Appraise checks made to determine the price of non-magical goods that contain precious metals or gemstones.
    • Stonecunning: Dwarves gain a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
    • Darkvision: Dwarves can see perfectly in the dark up to 60 feet.
    • Weapon Familiarity: Dwarves are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word “dwarven” in its name as a martial weapon.
Encompassed species
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