Dragonmarks in Eberron | World Anvil

Dragonmarks

Magic is the lifeblood of Eberron, encircling it like the Ring of Siberys and seeping up through the earth from the bones of Khyber. Perhaps the clearest manifestation of this pervasive magic is the appearance of dragonmarks among seven of Khorvaire’s common races. Dragonmarks are a physical manifestation of the Draconic Prophecy. Dragonmarks are elaborate skin patterns—more intricate and colorful than birthmarks, more distinctive than any tattoo—that also grant their bearers innate spell-like abilities. There are twelve families of dragonmarks, each one associated with a number of closely related manifestations. A thirteenth mark, the Mark of Death, has faded from history, and no living creature on Eberron carries it. In addition to being a status symbol in Khorvaire, the dragonmarks provide the bearer with magical talents.   The dragonmarks are passed through bloodlines and when two members of different dragonmarked families reproduce it often results in aberrant dragonmarks. The aberrant marks do not manifest identically each time therefore it is possible for two individuals with completely different looking marks to produce the same magical effect using the mark. Indeed each aberrant dragonmark is completely unique to its bearer. Originally aberrant marked were seen as outcasts and outsiders. Often they were shunned by the houses and eked out a pitiful existence. Many members bearing these aberrant dragonmarks have since united in their differences and formed House Tarkanan, most notably present in Sharn.
  To possess a dragonmark, a character must take either the Least Dragonmark or Least Aberrant Dragonmark alternate race trait. He or she can increase the power of the dragonmark by adding the Lesser Dragonmark and Greater Dragonmark feats. When it is used, a character’s dragonmark grows warm to the touch. It becomes fever hot when its spell-like abilities are used up for the day, and must be allowed to cool before its power can be drawn upon again.  
Mark House Race Influence
Detection Medani Half-Elf Warning Guild
Finding Tharashk Half-Orc, Human Finders Guild
Handling Vadalis Human Handlers Guild
Healing Jorasco Halfling Healers Guild
Hospitality Ghallanda Halfling Hostelers Guild
Making Cannith Human Tinkers Guild, Fabricators Guild
Passage Orien Human Couriers Guild, Transportation Guild
Scribing Sivis Gnome Notaries Guild, Speakers Guild
Sentinel Deneith Human Blademarks Guild, Defenders Guild
Shadow Phiarlan Elf Entertainers and Artisans Guild
Thuranni Elf Shadow Network
Storm Lyrandar Half-Elf Windwrights Guild, Raincallers Guild
Warding Kundarak Dwarf Banking Guild, Warding Guild

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