Dreamer's High Condition in Earth 2.0 | World Anvil

Dreamer's High

This small red speckled pill usually finished with a cursive capital D embossed on to one side of the tablet will induce a out of body experience in those who ingest it.    Primarily the drug is taken to enjoy some of the more exotic aspects of the post-Glitch nightlife.  With parties in the clouds and in the centre of the Earth being popular choices.  The drug had originally found uses amongst researchers looking to safely observe various altered parts of the globe following the Glitch.   It was found, however, that prolonged use of the drug caused a condition known as the Dreamer's High.  Once contracted the individual can no longer safely dream.  With increasing likelihood the individual's dreams become out of body experiences in the waking world from which they cannot leave.  Many find the initial stages of this condition euphoric, enabling them to fly around the world and beyond.  However over time the condition worsens and from their psyche a beast or challenger will form.  Slowly and weakly at first this entity will begin to pursue the dreamer.  The dreamer will feel their eyes upon them while they sleep.   Over time the challenger will grow in strength and form and each night the dreamer's essence will leave their body.  Some can outrun the inevitable fate for months if not years.  Eventually, though the challenger will strike the dreamer's essence down.  Scattering the information about their being across the universe but holding on to the structure that links them to their body.  The challenger will then awaken in the dreamer's forsaken body.     The body will fight back though the information streams being too incompatible.  The body, without the dreamer's essence, will yield however.  If only slightly.  And the body will shift and morph into an amalgam of the dreamer and their nightmare, free to stalk the waking world.
Type
Magical

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