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Overland Movement

One Minute (Local) 30 Feet 35 Feet 40 Feet 50 Feet
Walk 300 Feet 350 Feet 400 Feet 500 Feet
Hustle 600 Feet 700 Feet 800 Feet 1,000 Feet
Run 900 Feet 1,050 Feet 1,200 Feet 1,500 Feet
One Hour (Overland) 30 Feet 35 Feet 40 Feet 50 Feet
Walk 3.4 Miles 4 Miles 4.5 Miles 5.7 Miles
Hustle 6.8 Miles 8 Miles 9 Miles 11.4 Miles
Run 10.2 Miles 12 Miles 13.5 Miles 17.1 Miles
One Day (Overland) 30 Feet 35 Feet 40 Feet 50 Feet
Walk 27 Miles 32 Miles 36 Miles 45 Miles
Hustle 54 Miles 64 Miles 72 Miles 90 Miles
Run N/A N/A N/A N/A
Walking: Walking involves moving at your normal movement and comes with no penalty. Difficult terrain does impact the speed of overland movement as normal.
  Hustling: Hustling involves moving at double your normal movement. You can hustle for one hour without penalty. After the second hour you will be fatigued, and each set of two hours thereafter comes with a level of exhaustion. If you hustle for a full day of marching (8 hours) you will gain in total three levels of exhaustion. Running and walking in cycles averages out to hustling. Difficult terrain does impact the speed of overland movement as normal.
  Running: Running involves moving at triple your normal movement. You can run for one minute without penalty. After the first minute you will be fatigued, gaining a level of exhaustion at 20 minutes of running. Each set of 20 minutes thereafter comes with another level of exhaustion. You cannot run for a full day of marching (8 hours). Difficult terrain does impact the speed of overland movement as normal. 

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