Crafting
Crafts
Alchemy: The art of creating potions, poisons and other alchemical potions.
Armorer: The art of creating firearms (Requires DM Approval).
Art: The art of painting, sculpting, drawing and other forms of art.
Blacksmithing: The art of crafting weapons, armor, shields and other metalworking.
Bowyer: The art of creating bows and crossbows.
Brewing: The art of creating beer, wine and other hard liquors.
Carpentry: The art of woodworking.
Cooking: The art of cooking and baking.
Enchanting: The art of creating magical items.
Jewelcrafting: The art of creating beautiful magical and non-magical jewels.
Leatherworking: The art of working leather.
Locksmithing: The art of creating locks, lockpicks and the like.
Inscription: The art of creating magical scrolls.
Stonemasonry: The art of working stone.
Tailoring: The art of creating clothes.
Tattoos: The art of creating magical and non-magical tattoos.
Trapmaking: The art of creating wild and battlefield traps.
Crafting Rules
General Crafting
Standard Crafting Day: 8 Hours
Crafting More Than 8 Hours Gives Fatigue
Crafting Checks
Player Crafting Bonus: Intelligence + Proficiency Bonus + Expertise Bonus
Crafting DC: 10 + Crafting Tier
Success: This crafting period is successful
Failure: This crafting period fails and part or all of the material used is destroyed.
Crafting Difficulty
*Defined By The DM*
The DM will adjudicate a crafting difficulty for the item you are attempting to craft.
Novice: +0 Crafting DC Modifier
Apprentice: +2 Crafting DC Modifier
Journeyman: +4 Crafting DC Modifier
Expert: +6 DC Crafting Modifier
Master: +8 DC Crafting Modifier
Expertise Leveling System
Novice: If you have selected a craft at 1st level, you start out as a novice. This level of expertise does not grant you any crafting bonuses.
Apprentice: Once you have crafted five items you reach this level of expertise. This level of expertise grants you a +2 bonus on your Crafting Skill Check.
Journeyman: Once you have crafted 10 items you reach this level of expertise. This level of expertise grants you a +4 bonus on your Crafting Skill Check.
Expert: Once you have crafted 25 items you reach this level of expertise. This level of expertise grants you a +6 bonus on your Crafting Skill Check.
Master: Once you have crafted 50 items you reach this level of expertise. This level of expertise grants you a +10 bonus on your Crafting Skill Check.
Crafting Length
Alchemy: 2 Hours Per Crafting Tier
Armorer: 1 Day Per Crafting Tier
Art: 1 Week Per Crafting Tier (40 Hours)
Blacksmithing: 2 Days Per Crafting Tier
Bowyer: 2 Days Per Crafting Tier
Brewing: 2 Weeks Per Crafting Tier
Carpentry: 1 Day Per Crafting Tier
Enchanting: 4 Hours Per Crafting Tier
Jewelcrafting: 1 Day Per Crafting Tier
Leatherworking: 1 Day Per Crafting Tier
Locksmithing: 1 Day Per Crafting Tier
Inscription: 2 Hours Per Spell Level
Stonemasonry: 1 Week Per Crafting Tier
Tailoring: 1 Day Per Crafting Tier
Trapmaking: 10 Minutes Per Crafting Tier
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