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Li'tenar

One of the 9 world trees Li'tenar oversee the landscape in an eerily still figure seemingly unaffected by the winds howling in its crown. It marks the northernmost point of safety in the refuge woods and besides the regiments of the Du'merh dwarves, few dare to adventure north of the tree.   The tree appears to dislike revelry and will often cause strong winds to force an end to it and blow out lights lit during the night. This hate for light extends to magic light as well, where it will distinguish it by other means. While a torch's worth of light is generally accepted as well as campfires, any light in excess of what is needed is often blown out. Similarly, it seems the world tree dislikes leaving things to rot, as rotten things seems to often either rise as abominations or spread illness faster than it normally would.   Edicts Always seek perfection, Work hard towards your goal
Anathema Celebrate success, wastefulness.
Areas of Concern Meditation, hard work
Follower Alignments LG, LN, LE
  Devotee Benefits
Divine Ability Constitution or Wisdom
Divine Font heal
Divine Skill Craft
Favored Weapon Warhammer
Domains Ambition, Duty, Introspection, Perfection

Geography

The influence of Li'tenar reaches from the northern silent mountains to parts of the crystal peaks and the refuge woods. It is theorized that it also has influence on a large part of the savage isles, but it is impossible to do much exploring there due to the nature of the inhabitants.
Type
Megastructure
Included Locations

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