Council of Archmagi

The Council of Archmagi is the ruling body of the Falconridge Magocracy, and consists of the 12 "Council Archmagi". An Archmage is someone who is the best person in their respective field, the "Council Archmagi" are titles granted to the most powerful magic members that rule Falconridge. Whereas a normal Archmage's field would be a certain school of magic, the Council Archmagi specialize in a field needed to rule the country in addition to a magic school.   The 12 "Council Archmagi" titles and their current holders are:  
ArchmageHolderJob in the Country
Archmage of Governance Oversees regulations and restrictions made by the Law
Archmage of Affairs Manages interactions between other organizations or countries and Falconridge
Archmage of Wilderness Keeps all wildlife, nature and such inside Falconridge's territory in check and manages Natural disasters
Archmage of Strategy Advises on long-term planning, foresight, and strategic decisions.
Archmage of Interplanar Affairs Manages relations with other planes and realms, including negotiations with extraplanar entities.
Archmage of Arcane Industry Mirilith Akrabith Focuses on the creation and regulation of magical items, artifacts, and enchanted goods.
Archmage of Healing Oversees public health, healing services, and such.
Archmage of Shadows Handles intelligence, espionage, and counterintelligence.
Archmage of History Handles the recording of current and the recovery of lost History.
Archmage of the Celestial Advises on celestial events, astrological influences, and the divine.
Archmage of Scholarship Oversees the education of magic study, including Falconridge Academy
Archmage of Military Arcana Zhadvir Akorebi Leads and advises on the use of magic in the nation’s defense and military.
Type
Government, Leadership

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