Rune Magic Physical / Metaphysical Law in Dungar | World Anvil

Autome 20th, 22221

Rune Magic

Rune Magic is the oldest known form of magic. Instead of using spells to manipulate magic, they use an ancient language known as runes. These runes can be found on walls, floors, doors, weapons, armor, vehicles, and even rocks. They can also be tattooed on living flesh. Rune Masters can even trace them in the air.
The Goliath, being connected to the ancient giants, retained some of the magic genetically. Still, to this day, when any goliath is born, they are tattooed with the symbol of their ancestry. Many ancient runes have been resurrected as they explored, intermingled with other races, and researched.
Runes involve a longer process to use compared to spellcasting. To use a rune, it must first be inscribed or tattooed onto a subject. The next step is to empower the rune by tracing it and using an incantation. Powerful runesribes can skip the inscribing part and trace the rune either in the air or on an object to give it a temporary mark. Once a rune is empowered, it will stay that way until it is invoked. The rune is invoked when it is baptized and called into being. Each rune is activated differently, some even have multiple ways depending on what power you want to invoke.
Baptizing the rune can be done in many ways. When you boil it down to its core, when activating the rune, you must place liquid upon it. The liquid used is used to activate it. Some sects will only use specific sources like spring water, holy water, mud, saliva, or blood. Other secs believe certain liquids are more powerful cleansers and attempt to get the best. There is one sect whose preferred liquid is Mercury. No matter the source or lore, any liquid will work, especially in a pinch.

Manifestation

Localization

Type
Metaphysical, Arcane

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