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Ordeal Bean

Ordeal bean is a perennial vine named after the bean it is harvested for. It sees use in magical detection and warding, though ordeal beans can also deliver nasty burns to careless mages that expose the beans to magic whilst they are carried on their person.

Properties

Material Characteristics

6-15m long climber.

Physical & Chemical Properties

Level 1 Properties

Detect magic (aura; glow yellow and grow warm in the presence of magic)
Detect spirits (aura; glow yellow and grow warm in the presence of magic)  

Level 2 Properties

Damage dexterity (ingest)
Damage perception (ingest)
Paralyse (ingest)
Suffocate (ingest)  

Level 3 Properties

Fire damage (when exposed to magic, even if not intentionally channelled)
Light (when exposed to magic, even if not intentionally channelled)  

Level 6 Properties

Cure poison
Resist disease
Restore perception  

Level S Properties

Detect magic (1 required for Magic Sight Tincture and 1 required for Magic Detection Oil)
Fire damage (1 required for Firestarter and 1 required for Magic Detection Oil)
Ignite (1 required for Firestarter and 1 required for Magic Detection Oil)
Protect (1 required for Powder of Protection)

Compounds

Geology & Geography

Ordeal bean grows naturally around tropical rainforests, riverbanks, and wetlands. Its native range includes:

History & Usage

Cultural Significance and Usage

Ordeal beans are used in trials by ordeal for accusations of witchcraft and forbidden sorcery in areas of Dratora where arcane magic is outlawed. An individual that ingests the beans and lives is considered innocent, whilst an individual that dies from the poisoning is considered to have died guilty.

Byproducts & Sideproducts

Value
9 silver pennies
Rarity
βs-tier ingredient
Odor
Pleasant
Taste
Pleasant
Color
Reddish-brown

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