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Magic and Spellcasters

in Player Handbook

Magic suffuses the world of Drakkenheim, but mortal spellcasters are rare. Only about one in every thousand people can cast spells, and roughly two-thirds of these only ever master cantrips and first-level spells in their entire lifetimes. The few who can work greater magic often wield tremendous personal, social, and political power. Though rare, magic is common currency for nobility, clergy, wealthy merchants, and adventurers.   Only a handful of living mortals can cast ninth-level spells. Most are secretive recluses or legendary figures. Harnessing more magical might than most mortals can even comprehend, they often turn their attention away from earthly affairs to contemplate the cosmic order, fighting unseen battles against supernatural foes whose very nature threatens to tear the world asunder.    The common folk regard spellcasters with superstition and awe. There was a time when arcane magic users faced extreme persecution, and echoes of those prejudices remain. Few even understand the difference between sorcerers, warlocks, and wizards — they are collectively referred to as ‘mages’. However, commoners can recognize spellcasters who are clerics of the Sacred Flame or mages of the Amethyst Academy by their symbols and attire. Spellcasters who are not (or do not claim to be) members of these recognized organizations are often mistrusted and feared by commoners.

World Codex

  • Arcane Magic
    Physical / Metaphysical Law | Dec 8, 2022
  • Divine Magic
    Physical / Metaphysical Law | Dec 8, 2022

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