An upgrade is a valuable asset that helps the crew in some way, like a boat or a gang. Each crew type has two pre-selected upgrades that suit that crew You get to add two additional upgrades to your new crew (so you’ll have a total of four upgrades).
Your crew type determines the scores that you’ll focus on, as well as a selection of special abilities that support that kind of action.
Take a look at your list of potential contacts on the crew sheet. Choose one contact who is a close friend, long-time ally, or partner in crime. The GM will tell you about two factions that are impacted by your choice.
Take a look at the special abilities for your crew and choose one.
Your crew has just formed and acquired a lair. Given this group of characters and their previous escapades, what initial reputation would you have among the factions of the underworld?
Cohorts suffer harm similarly to PCs. A cohort can suffer four levels of harm.
A cohort is a gang or an expert who works for your crew. To recruit a new cohort, spend two upgrades and create them using the Creating A Gang or Creating An Expert process.
Summary of the Crew Creation Process: 1) Choose a Crew Type 2) Choose an Initial Reputation and Lair 3) Establish Your Hunting Grounds 4) Choose a Special Ability 5) Assign Crew Upgrades 6) Choose a Favorite Contact.
Links to all the general crew upgrades available to all crew types.
Your crew is brand-new, but you have chosen some small part of a district as your hunting grounds. This is the area that you usually target for your scores, and you know it well.
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