Scope
The motivation behind building Domania
This world is my child, each character is a piece of me.
The goal of the project
D&D
Potential novel or comic
A high fantasy world with fairytale elements and a feeling of real history
Domania's Unique Selling point
A combination of Tolkien inspired fantasy with traditional fairytale and mythology, all while trying to balance a feeling real world history.
Theme
Genre
Fantasy
Renaissance technology in some regions
others match its equivalent with magical innovations
others still are in pre-medieval or tribal levels.
Reader Experience
I want the feeling that the world is alive around them, that they are pebbles in the rivers of history in the world. Just maybe if they bounce just right, they can make a big splash.
Reader Tone
R-Rated fairytale
NOT grimdark, but with plenty of dark elements
Hope is important, and good people brighten the world
Character Agency
The scope of change a player is capable of is based on the game. Some games are small and personal, involving very few characters with any political note, while others involve grand politics and wars, changing the political and historical landscape.