This page lists all playable, sapient species & subspecies in this world as well as their traits. Each listing links to a separate page where the traits are provided in thorough detail which should be considered Rules as Written. Players must build their characters using the species as they are written on these pages.
A note on species traits: in the original design of D&D 5th Edition, several species included traits granting them training in weapons, armor, or certain skills. For example, every dwarf would gain proficiency with axes and hammers, regardless of whether it made sense for the player character in question to be trained in those weapons.
In this world, that is not the case. These traits have been removed from the respective species. Choosing a character's species determines their biology, not how they were raised.
Common Species
This list includes those who are most common the world over. Specific demographics differ from land to land, but in general one could expect a majority of the population to be comprised of the following.
Species |
Race |
Lifespan |
Ability Modifiers |
Inherent Traits |
Dragonborn |
|
Adulthood: 15 ; Lifespan: 80 |
Strength +2 ; Charisma +1 |
Draconic Ancestry ; Breath Weapon ; Damage Resistance |
|
Chromatic |
|
|
Chromatic Warding |
|
Metallic |
|
|
Metallic Breath Weapon |
|
Gem |
|
|
Psionic Mind ; Gem Flight |
Dwarf |
|
Adulthood: 18 ; Lifespan: 350 |
Constitution +2 |
Darkvision ; Dwarven Resilience |
|
Cave |
|
Strength +1 |
Superior Darkvision ; Psionic Fortitude ; Duergar Magic ; Sunlight Sensitivity |
|
Clay |
|
Wisdom +1 |
Dwarven Toughness |
|
Crag |
|
Strength +2 |
Stonecunning |
Bugbear |
|
Adulthood: Varies ; Lifespan: 80 |
Strength +2 ; Dexterity +1 |
Darkvision ; Long-Limbed ; Powerful Build ; Sneaky ; Surprise Attack |
|
Goblin |
Adulthood: 8 ; Lifespan: 60 |
Dexterity +2 ; Constitution +1 |
Darkvision ; Small Build ; Fury of the Small ; Nimble Escape |
Human |
|
Adulthood: 18 ; Lifespan: 80 |
+1 to Each Ability Score |
Option: Focused Human |
Kobold |
|
Adulthood: 6 ; Lifespan: 120 |
Dexterity +2 ; Strength -2 |
Small Build ; Cold-Blooded ; Darkvision ; Sunlight Sensitivity ; Cower, Mislead, and Manipulate ; Pack Tactics |
Orc |
|
Adulthood: 12 ; Lifespan: 50 |
Strength +2 ; Constitution +1; Intelligence -2 |
Darkvision ; Menacing ; Relentless Endurance ; Arcana Naif ; Powerful Build |
Tabaxi |
|
Adulthood: 18 ; Lifespan 80 |
Dexterity +2 ; Charisma +1 |
Darkvision ; Feline Agility ; Cat's Claws ; Cat's Talent ; Carnivorous |
Uncommon Species
The following species have lower populations in general than the above. They may tend to cultural isolation, be downtrodden today or in recent history, or be an uncommon offspring of other species.
Species |
Race |
Lifespan |
Ability Modifiers |
Inherent Traits |
Demi-Human |
|
|
|
|
|
Half-Elf |
Adulthood: 20 ; Lifespan: 200 |
Charisma +2 ; +1 to Two Other Ability Scores |
Darkvision ; Fey Ancestry ; Extra Language; Elven Versatility |
|
Half-Orc |
Adulthood: 14 ; Lifespan: 75 |
Strength +2 ; Constitution +1 |
Darkvision ; Menacing ; Relentless Endurance ; Savage Attacks |
Elf |
|
Adulthood: 18 ; Lifespan: 750 |
Dexterity +2 |
Darkvision ; Keen Senses ; Fey Ancestry ; Trance |
|
Drow |
|
Charisma +1 |
Superior Darkvision ; Sunlight Sensitivity ; Drow Magic |
|
Heart |
|
Wisdom +1 |
Fleet of Foot ; Mask of the Wild |
|
Moon |
|
Intelligence +1 |
Cantrip ; Extra Language |
Gnome |
|
Adulthood: 18 ; Lifespan: 500 |
Intelligence +2 |
Darkvision ; Gnome Cunning ; Small Build |
|
Iron |
|
Constitution +1 |
Gnomish Creation |
|
Sverfneblin |
Lifespan: 250 |
Dexterity +1 |
Superior Darkvision ; Stone Camouflage |
|
Wood |
|
Dexterity +1 |
Natural Illusionist ; Speak with Small Beasts |
Goliath |
|
Adulthood: 13 ; Lifespan: 80 |
Strength +2 ; Constitution +1 |
Natural Athlete ; Stone's Endurance ; Powerful Build ; Mountain Born |
Halfling |
|
Adulthood: 20 ; Lifespan: 150 |
Dexterity +2 |
Lucky ; Brave ; Halfling Nimbleness |
|
Light |
|
Charisma +1 |
Naturally Stealthy |
|
Stout |
|
Constitution +1 |
Stout Resilience |
Lizardfolk |
|
Adulthood: 14 ; Lifespan: 60 |
Constitution +2 ; Wisdom +1 |
Bite ; Cold-Blooded ; Hold Breath ; Natural Armor ; Hungry Jaws ; Carnivorous |
Exotic Species
In most cases this is literally "from places afar". The scope of most adventures do not visit the places in the world these species are from. In other cases some of the species listed here are merely extremely reclusive and are only rarely found in melting pot societies.
Species |
Lifespan |
Ability Modifiers |
Inherent Traits |
Firbolg |
Adulthood: 30 ; Lifespan: 500 |
Wisdom +2 ; Strength +1 |
Firbolg Magic ; Hidden Step ; Powerful Build ; Speech of Beast and Leaf |
Hobgoblin |
Adulthood: 18 ; Lifespan: 80 |
Constitution +2 ; Intelligence +1 |
Keen Smell ; Jolly Cooperation ; Cunning Assistance |
Kenku |
Adulthood: 12 ; Lifespan: 60 |
Dexterity +2 ; Wisdom +1 |
Expert Forgery ; Eidetic Memory ; Mimicry |
Triton |
Adulthood: 15 ; Lifespan: 200 |
Strength +1 ; Constitution +1 ; Charisma +1 |
Amphibious ; Control Air and Water ; Darkvision ; Emissary of the Sea ; Deep-Dweller |
Yuan-ti |
Adulthood: 18 ; Lifespan: 80 |
Charisma +2 ; Intelligence +1 |
Darkvision ; Venomous Spellcasting ; Magic Resistance ; Poison Immunity ; Cold-Blooded |
Mythic Heritages
Generally incredibly rare. The three heritages listed below might, depending on cosmic whims or fate, be born out of
any of the species listed in the tables above. In all cases the stats listed on the
Mythic Heritage page must be used for the character in question; the only exceptions are Age, Size/Height/Weight, and Speed. As such, the Lifespan column is excluded from the below table; as a rule of thumb, people with Mythic Heritage tend to live 25% longer than their mundane counterparts.
Species |
Race |
Ability Modifiers |
Inherent Traits |
Aasimar |
|
Charisma +2 |
Darkvision ; Celestial Resistance ; Healing Hands ; Light Bearer |
|
Praesul |
Wisdom +1 |
Radiant Soul |
|
Plaga |
Constitution +1 |
Radiant Consumption |
|
Caducus |
Strength +1 |
Necrotic Shroud |
Genasi |
|
Constitution +2 |
|
|
Ifrit |
Intelligence +1 |
Darkvision ; Fire Resistance ; Reach to the Blaze |
|
Oread |
Strength +1 |
Earth Walk ; Merge with Stone |
|
Sylph |
Dexterity +1 |
Unending Breath ; Mingle with the Wind |
|
Undine |
Wisdom +1 |
Acid Resistance ; Amphibious ; Swim ; Call to the Wave |
Tiefling |
|
Charisma +2 |
Darkvision ; Hellish Resistance |
|
Nonum |
Intelligence +1 |
Legacy of the Ninth Circle (thaumaturgy, hellish rebuke, darkness) |
|
Octavo |
Intelligence +1 |
Legacy of the Eighth Circle (mage hand, burning hands, flame blade) |
|
Septimum |
Intelligence +1 |
Legacy of the Seventh Circle (thaumaturgy, ray of sickness, crown of madness) |
|
Senio |
Dexterity +1 |
Legacy of the Sixth Circle (minor illusion, disguise self, invisibility) |
|
Quintus |
Constitution +1 |
Legacy of the Fifth Circle (ray of frost, armor of Agathys, darkness) |
|
Quartum |
Wisdom +1 |
Legacy of the Fourth Circle (friends, charm person, suggestion) |
|
Tertia |
Intelligence +1 |
Legacy of the Third Circle (mage hand, Tenser's floating disk, arcane lock) |
|
Chordus |
Dexterity +1 |
Legacy of the Second Circle (thaumaturgy, disguise self, detect thoughts) |
|
Primis |
Strength +1 |
Legacy of the First Circle (thaumaturgy, searing smite, branding smite) |