Mirra Hagirim Species in Derkomai | World Anvil

Mirra Hagirim

Mirra Hagirim (Swamp Hags), along with the closely related species, San Hagirim (Mountain Hags) and Sei Hagirim (Sea Hags), are a powerful subtype of Okkurim and are protectors of swamps, marshes and other wetlands. In their native form, they look like green-skinned, ugly Human or Elvirim women, but they often appear as young, beautiful women to Humans and Elvirim they encounter. Though they often appear to Humans as young women, Hagirim are not at all Human in thought or behavior. They are cunning, malevolent, dangerous, and powerful. They have significant magical powers of beguilement, illusion, druidry, thaumaturgy, and necromancy. Stories say that they usually eat Humans, Elvirim, and Dwarvirim they capture, but do not eat Orkrim, though they do kill them.

Basic Information

Anatomy

Mirra Hagirim are shapeshifters. In native form, they look like large, green-skinned, old and ugly women. When they choose to, they can also appear to humans as very beautiful and voluptuous young women. They have thick hair that is typically blond with greenish highlights. Their skin color varies, but is usually a shade of green. Their skin is covered with wrinkles, warts, and blemishes and is thick and tough.

Genetics and Reproduction

Mirra Hagirim are semi-immortal beings, so they do not reproduce or grow in the physical realm. They can be killed, though it is very difficult to do so. A Mirra Hagirim that is killed is not permanently dead, but is banished to The Void to be reanimated at some other place and time.

Ecology and Habitats

Mirra Hagirim are found in deep swamps, bogs, and jungles, generally far from Human or Elvirim habitations. The presence of a Mirra Hagirim in a swamp or bog distorts it, deforming and warping the plant and animal life, permeating it with energy from the Void. The dead may spontaneously rise, and specters, walking skeletons, ghosts, and zombies haunt the area. Other species sympathetic to Void energy are drawn to the area, so the haunts of Mirra Hagirim are crawling with poisonous plant and animal life, snakes, toads, stinging and biting insects, nettles, Wax Rose bushes, and so on.

Dietary Needs and Habits

Mirra Hagirim are omnivores, but are particularly fond of the flesh of Humans, Elvirim, and other sentient species. They do not eat Orkrim, though Hagirim kill any Orkrim they capture.

Behaviour

Murra Hagirim dwell in and are in some sense part of swamps, bogs, and jungles where they are found. They are volatile, dangerous, and murderous, driven by malice and hatred. They use their powers of shapeshifting, beguilement, and illusion to capture, kill, and eat Humans, Elvirim, and other humanoid species. They will kill Orkrim, but not eat them, as Orkrim flesh is abhorrent to them. They often target children, luring them away from their homes in order to capture and eat them.

Additional Information

Social Structure

Mirra Hagirim are mostly solitary, but some live with or near one or more other Hagirim in a group known as a coven. They refer to the other Hagirim in the coven as sisters.

Facial characteristics

Mirra Hagirim look like green-skinned, ugly old Human or Elvirim women. Their skin is rough and wrinkled, with frequent warts, bumps, and blemishes. Their hair is stringy and unkempt, brown or blond with greenish tones. However, when they want, they can appearing as beautiful young Human or Elvirim women, with beautiful, symmetric face, large eyes and fine features.

Geographic Origin and Distribution

Mirra Hagirim are found in deep swamps and bogs throughout Derkomai, especially in and near The Impassable Jungle (Myria Sashi). They prefer to dwell fairly near to Human, Elvirim, or Dwarvirim settlements, from where they can lure prey.

Average Intelligence

Whether or not Mirra Hagirim have intelligence, as it is typically understood, is debatable. They do not share the goals or desires of Humans. They do not create nor reproduce, though they often use sexual relationships to manipulate. They are deeply hostile and malevolent toward Humans, Elvirim, Dwarvirim, and Orkrim. They regard Humans, Elvirim, and Dwarvirim as prey and have contempt and hatred toward Orkrim. Although their intelligence, as it is usually understood, may be debatable, there is no doubt about their cunning, deviousness, and magical abilities.

Perception and Sensory Capabilities

Mirra Hagirim are able to sense when a being enters their domain. They can sense the thoughts and emotions of animal life living near them and direct the actions of animals and fish. Through druidic magic, they can manipulate both plant and animal life around them. As a higher order of Okkurim, Mirra Hagirim are also able to beguile most Humans and Dwarvirim and many Elvirim. Few people are able to resist the hypnotic powers of a Mirra Hagirim; though it is said that some Elvirim can. Those beguiled by a Mirra Hagirim are completely under the its power and will do whatever it/she tells them to do. However, if the Mirra Hagirim directs actions completely out of character, the beguilement may be broken.

Civilization and Culture

Common Dress Code

Mirra Hagirim usually wear no clothes or wear some rags taken from their victims.
A Mirra Hagirim (Swamp Hag)
A Mirra Hagirim (Swamp Hag) by Peter Nelson (Zero Sum Games)
A Mirra Hagirim (Swamp Hag)

A Mirra Hagirim shapeshifts to appear as a young woman
Hagirim transitions to Young Woman by Peter Nelson
A swamp hag shapeshifts to appear as a young woman
Lifespan
Semi-immortal
Average Height
7 feet (213 cm)
Average Weight
200 lbs. (91 kg)
Average Physique
Though they look like old, green-skinned women, Mirra Hagirim are in no sense fragile. They are much larger than most people and are robust, strong, and tough. Despite having considerable magical powers, when forced to fight, they use their bony fists, long, thick nails, and strong teeth to strike, claw, and bite, inflicting severe damage.
Body Tint, Colouring and Marking
In native form, Mirra Hagirim skin is green, ranging from a lighter brownish-green to deep green, nearly black.


Cover image: by Peter Nelson (Zero Sum Games)

Comments

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Dec 2, 2023 17:54

The detail of the shapeshifting gif is such a nice touch! Lovely article

Dec 2, 2023 19:02 by Zero Sum Games

Thank you! I was able to find an online site that made creating the gif easy, and I was happy that it worked pretty well. I've recently started including more video resources into my articles. I think they can add quite a lot of interest, especially in this age where people seem much more visually oriented. I wonder what you would think of the little video I did that is linked from the Derkomai home page? Check it out if you have any interest and time to do so!