Zelka
Medium Humanoid
- Armor Class 17
- Hit Points 22d8+154
- Speed 30 ft
- Roll Initiative 1d20+2
STR 22 (+6) DEX 14 (+2) CON 24 (+7) INT 3 (-4) WIS 10 (+0) CHA 10 (+0) VIG 10 (+0)
- Skills Athletics +11
- Saving Throws Con +12
- Damage Resistances bludgeoning from nonmagical weapons.
- Senses Passive Perception 10
- Languages Zombie Language
- Challenge 13 (10,000 XP)
Special Features
Badger
- Darkvision to 60 feet
- Advantage on Wisdom (Perception) checks that rely on smell.
- It’s speed increases by 5 feet.
Beast
Zelka ignores difficult terrain and cannot be knocked prone. If Zelka hits a prone target, it is a critical hit.
Actions
Multiattack
Zelka makes two meaty fist attacks. If both are against the same target and hit, Zelka can make a third attack against the same target.
Meaty Fist
Melee Weapon Attack: +11 to hit 1d20+11 , reach 5 ft., one target. Hit: 3d8+6 bludgeoning damage and the target is knocked prone
Ultramax Modifications
- Armor Class 16
- Hit Points 11/11/11/11
Actions
Meaty Fist
Melee Weapon Attack: +11 to hit 1d20+11 , reach 5 ft., one target. Hit: 3d10+6 bludgeoning damage and the target is knocked prone

Comments
Author's Notes
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