Varnik Grinjaw Korr

Personality Traits

Patient and cold-blooded—literally and metaphorically—Varnik believes in waiting for the perfect moment to strike. He prefers silence and stillness but can be terrifyingly explosive when provoked.

Ideals

Varnik believes in balance through strength—that only by enforcing order with ruthless precision can true stability be achieved in the chaos of the wilds and wastelands.

Bonds

Varnik is fiercely loyal to the enclave’s founder, whom he sees as the only leader strong enough to keep the community from collapsing into anarchy.

Flaws

Varnik’s aggressive nature and thirst for dominance often lead him to escalate conflicts that could have been resolved peacefully.

Biases

Positive Biases

He has a bias for strong people. Thie bias triggers when a character's strength is 16 or more.

Negative Biases

He does not respond well to authority. This bias triggers when someone gives him an order or tries to assert authority over him.

Varnik is a hulking reptilian figure with armored green scales, a scar running across one milky eye, and a vest made of stitched scavenger leather. His long, serrated tail flicks with silent threat, and he carries a harpoon launcher slung across his back.

Cold water, colder blood. Let’s see how long you last.
— Varnik "Grinjaw" Korr

Current Location
Species
Year of Birth
53 SE 60 Years old
Circumstances of Birth
Not Awakened at birth
Birthplace
New York
Children
Pronouns
He/His/Him
Sex
Male
Gender
Male
Presentation
Male
Eyes
Yellow
Hair
None
Skin Tone/Pigmentation
Green
Height
6' 8"
Weight
250#
Aligned Organization

Dawn of Others

Varnik "Grinjaw" Korr

Medium Animyst: Crocodile, Tunnel Runner, Chaotic Neutral

Armor Class 14
Hit Points 10
Speed: 30 Feet Swim: 30 Feet

STR

18
( +4 )

DEX

12
( +1 )

CON

14
( +2 )

INT

10
( +0 )

WIS

14
( +2 )

CHA

8
( -1 )

Saving Throws STR +6 and DEX +3
Skills

Perception +4, Stealth +3, Survival +4

Senses

Passive Perception 14

Languages English, Spanish
Challenge Rating CR 1 (200xp)
Proficiency Bonus +2

Description

Varnik is a hulking reptilian figure with armored green scales, a scar running across one milky eye, and a vest made of stitched scavenger leather. His long, serrated tail flicks with silent threat, and he carries a harpoon launcher slung across his back.

Ideals

Varnik believes in balance through strength—that only by enforcing order with ruthless precision can true stability be achieved in the chaos of the wilds and wastelands.

Bonds

Varnik is fiercely loyal to the enclave’s founder, whom he sees as the only leader strong enough to keep the community from collapsing into anarchy.

Flaws

Varnik’s aggressive nature and thirst for dominance often lead him to escalate conflicts that could have been resolved peacefully.

Suggested Environments

The Enclave


Hold Breath

You can hold your breath for a number of minutes equal to your Constitution score.

Grapple Bite

If you hit with your bite attack, the target is grappled (escape DC = 8 + Strength modifier + Proficiency bonus). Until this grapple ends, the target is re-strained, and you cannot bite another target.

Actions

Bite

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.

the varnik "grinjaw" korr attacks with its Bite.


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