Thaya

Medium Humanoid

  • Armor Class 17
  • Hit Points 6d8+24
  • Speed 35 ft
  • Roll Initiative

STR 17 (+3) DEX 15 (+2) CON 14 (+2) INT 6 (-3) WIS 12 (+1) CHA 13 (+1) VIG 16 (+3)

  • Senses Passive Perception 12
  • Languages Zombie Language
  • Challenge 3 (700 XP)

Special Features

Badger

  • Darkvision to 60 feet
  • Advantage on Wisdom (Perception) checks that rely on smell.
  • It’s speed increases by 5 feet.

Actions

Multiattack

Thaya makes two club or stone attacks. If both attacks hit, Thaya makes a third attack.

Club

Melee Weapon Attack: +5 to hit 1d20+5 , reach 5 ft., one target. Hit: 1d4+3 piercing damage.

Stone

Ranged Weapon Attack: +5 to hit 1d20+5 , range 20/80 ft., one target. Hit: 1d4+3 bludgeioning damage.

Ultramax Modifications

  • Armor Class 16
  • Hit Points 7/6/6/6

Actions

Club

Melee Weapon Attack: +5 to hit 1d20+5 , reach 5 ft., one target. Hit: 1d6+3 piercing damage.

Stone

Ranged Weapon Attack: +5 to hit 1d20+5 , range 20/80 ft., one target. Hit: 1d6+3 bludgeioning damage.

Current Location
Species
Year of Birth
98 SE 15 Years old
Children
Sex
Female
Aligned Organization


Comments

Author's Notes

Images created using Dall-E


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