Paralyzing Ray Gun
As an action you can shoot a target that you can see that is within 60 feet. The target must succeed on a DC 13 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Paralyzed Condition
While you have the Paralyzed condition, you experience the following effects.
- Incapacitated. You have the Incapacitated condition.
- Speed 0. Your Speed is 0 and can’t increase.
- Saving Throws Affected. You automatically fail Strength and Dexterity saving throws.
- Attacks Affected. Attack rolls against you have Advantage.
- Automatic Critical Hits. Any attack roll that hits you is a Critical Hit if the attacker is within 5 feet of you.
Incapacitated Condition
While you have the Incapacitated condition, you experience the following effects.
- Inactive. You can’t take any action, Bonus Action, or Reaction.
- No Concentration. Your Concentration is broken.
- Speechless. You can’t speak.
- Surprised. If you’re Incapacitated when you roll Initiative, you have Disadvantage on the roll.
Up Grade
This item can be upgraded to a rifle. Doing so increases the range of the weapon to 120 feet. DC increases to 18.
TL5
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