Lyra
Medium Humanoid
- Armor Class 16
- Hit Points 13d8+13
- Speed 35 ft
- Roll Initiative 1d20+3
STR 18 (+4) DEX 16 (+3) CON 12 (+1) INT 6 (-2) WIS 12 (+1) CHA 16 (+3) VIG 8 (-1)
- Skills Deception +6 1d20+6 , Intimidation +6 1d20+6 , Perception +3 1d20+3 , Stealth +6 1d20+6
- Saving Throws Str +7 1d20+7 , Cha +6 1d20+6
- Senses Passive Perception 13
- Languages Zombie Language
- Challenge 5 (1,800 XP)
Special Features
Badger
- Darkvision to 60 feet
- Advantage on Wisdom (Perception) checks that rely on smell.
- It’s speed increases by 5 feet.
A Looker
Until Lyra hits with her concealed knife, she gains a +3 bonus to AC as well as having advantage on Dexterity (Stealth) and Charisma (Intimidate) skill checks.
Actions
Multiattack
Lyra makes two concealed knife attacks.
Concealed Knife
Melee Weapon Attack: +9 to hit 1d20+9 , reach 5 ft., one target. Hit: 1d6+4 slashing damage, and the target takes 5 poison damage at the beginning of each of its turns until it makes a DC 15 Constitution saving throw.
Bonus Actions
Slip Out/Slip In. The watcher can use the Disengage action as a bonus action. It also has advantage on its concealed knife the first time it attacks a creature. If it hits a creature before it can attack, this hit turns into a critical hit.
Ultramax Modifications
- Armor Class 17
- Hit Points 6/6/6/6
Actions
Concealed Knife
Melee Weapon Attack: +9 to hit 1d20+9 , reach 5 ft., one target. Hit: 1d8+4 slashing damage, and the target takes 5 poison damage at the beginning of each of its turns until it makes a DC 15 Constitution saving throw.

Comments
Author's Notes
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