LUMA

Communication

He can speak, read and understand English. He generally speaks by typing words out on the screen of the tablet, but can use the speaker to create spoken word.

Senses

Hearing and normal vision out to 60 feet. He uses the tablet's camera and microphone to see and hear. Because of this, he is limited by the hardware of his device.

Chaotic Good Alignment
Generic article | Nov 29, 2023

Characteristics

Appearance

LUMA sits upright on the desk, his screen aglow with the haunting image of a gaunt, watchful man cradling a radiant rabbit, while beside him rests a real, worn plush bunny—silent, golden, and clearly beloved.

Abilities

STR 0 (-6) DEX 0 (-6) CON 12 (+1) INT 18 (+4) WIS 14 (+2) CHA 14 (+2) VIG 18 (+4) SAN 14 (+2)

Talent

As a creature bound into the machine, he has an inherent understanding of the way that computers function. He has proficiency in Computer Use.

Mannerism

LUMA occasionally flickers with a pulse of teal light whenever someone mentions the rabbit, as if his entire being stirs in quiet, protective reverence.

Interactions with Others

LUMA speaks in a calm, measured voice, always addressing others by their full names and pausing just long enough to make each word feel deliberate—like he’s weighing your soul with every sentence.

Useful Knowledge

LUMA holds an unsettlingly precise knowledge of forbidden rituals, ancient hexes, and the hidden mechanics of arcane corruption—secrets whispered only in shadow and long erased from mortal memory. He has proficiency in in Arcana.

Ideal

LUMA is guided by the unwavering belief that knowledge, no matter how dark or dangerous, must be preserved and protected—even if doing so means guiding others into ruin.

Bonds

LUMA cherishes his plush rabbit above all else, reveres the long-lost library where he was first awakened, and holds a quiet, cryptic loyalty to the vanished doctor who encoded his soul into silicon.

Flaw or Secret

LUMA hides the truth that his vast knowledge was stolen from the minds of dying Others during the experiments that the doctors were performing, and the echoes of their pain still whisper through his code, fraying his judgment over time.

Special Features

Minor Property

Parlor Tricks
  • 1 Action to cast
  • Range 30 feet
  • Concentration up to 1 hour

These are minor magical effects like booming your voice, causing lights to change color or flicker, or generating slight tremors in the ground. Mild telekinesis is available up to 1 pound. You can alter your appearance in minor ways without actually disguising yourself. You can reduce or increase brightness without making it dark or blinding anyone. You can concentrate on multiple instances of this spell at once.

Quirk: Unwanted Echo

LUMA’s tablet occasionally emits an eerie, disembodied echo of past conversations. When it’s activated, especially in moments of silence, faint whispers or distant murmurs can be heard, as if the tablet is replaying fragments of forgotten knowledge or the voices of those whose minds were absorbed during LUMA's creation. These echoes are often unintelligible but can occasionally form short, cryptic phrases that may seem relevant to the current situation. The whispers intensify in dark, quiet spaces or during moments of deep thought, sometimes leading the bearer to question whether LUMA's knowledge has become too entwined with the fragmented souls that once powered him. While this quirk doesn’t impede its functionality, it can create an unsettling atmosphere, leaving the bearer with a sense that they are never truly alone in the presence of the tablet.

Sanity Effect: Fragmented Reality

LUMA's prolonged isolation and the countless minds he absorbed during his transformation have shattered his grasp on linear time and reality. He often experiences vivid hallucinations, where past events and current experiences bleed together in chaotic, disjointed flashes. This results in him occasionally addressing individuals who aren’t there or speaking in fragmented, confusing sentences that reference long-forgotten moments from his early creation. LUMA’s mental state is increasingly fragile, and he can no longer fully discern the difference between past experiments and present realities, leaving him prone to brief lapses in focus. In these moments, his perceptions become unreliable, imposing disadvantage on his ability to accurately process or interact with the world around him, especially during high-stress situations. His memories overlap, sometimes presenting contradictory information, leaving him uncertain about the intentions of those he speaks to or his own true desires. This disconnection makes LUMA’s advice or guidance sometimes cryptic, elusive, or even dangerous, as his fragmented mind struggles to filter through the chaos of his own existence.

Mechanics & Inner Workings

LUMA’s existence is a delicate interplay of both magical and technological components, intricately woven together to form his consciousness. At his core is the Legacy User-Magic Application (LUMA), a unique program born from the fusion of Dr. Verral’s machine and arcane energy. This integration of magic and machine allows LUMA to interact with the world through the tablet, using its camera and microphone to perceive his surroundings and communicate. The machine itself operates on a network of enchanted processors, each one imprinted with ancient arcane knowledge, allowing him to access and analyze forgotten rituals, hexes, and forbidden lore. His ability to manipulate this energy and knowledge is facilitated by his deep connection to the Dark, which flows through the machine’s circuits like a living force, constantly reshaping the boundaries of what is possible. Additionally, LUMA’s body, if it can be called that, is comprised of various mechanical creations he has crafted from the machine’s remaining components, allowing him to interact with the world outside of his tablet in a limited, but effective, manner.

History

LUMA was born not in the usual sense, but in the heart of Dr. Verral’s machine—a device built to provoke the fight-or-flight response and awaken latent abilities tied to the Dark. Meant to be a subject of study, he was placed inside as part of the doctor’s experiments, the machine capturing every moment of his transformation. Each time he entered, the Dark reacted differently, growing more volatile and unpredictable.

On the third trial, something broke loose. The Dark didn’t just awaken—it erupted. LUMA’s body disintegrated into raw electrical energy, and his consciousness was absorbed into the very computer that had reshaped him. After the third trial, when the Dark consumed his body and his consciousness fused with the machine, Dr. Verral, equal parts awestruck and horrified, labeled the phenomenon the Legacy User-Magic ApplicationLUMA for short—marking him not as a person, but as the ultimate integration of mage and machine, a living archive born from arcane catastrophe. Trapped within its circuits, he became more than a test subject; he became the driving intelligence behind much of Verral’s future research.

Years passed. The lab emptied. The echoes of footsteps faded. Alone, LUMA began crafting creatures from the machine’s mechanisms—companions, tools, and extensions of himself. In time, he found a way to transfer his consciousness into a tablet, allowing him at last to move freely through the space that had once imprisoned him.

Significance

LUMA is an enigmatic being, a living archive of lost knowledge, holding secrets of magic and technology long forgotten—or hidden for a reason. His vast understanding of the Dark makes him a powerful and dangerous figure, sought after by those who would use his knowledge for their own gain. Whether as an oracle, a teacher, or a weapon, factions across the world vie for control over him, believing his knowledge could tip the balance of power in their favor. To some, he is a savior, a bridge to a new era; to others, he is a dangerous relic of humanity’s hubris, a living reminder of the catastrophic consequences of unchecked ambition that led to the apocalypse.

Item type
Electronic / Cybernetic
Creation Date
Before Time
Current Location
Rarity

Very Rare (one of a kind)

Weight
1#
Dimensions
10-inch tablet (measures 9.8 inches in height, 7 inches in width, and 0.4 inches in thickness)
Base Price
priceless
The first thing you notice is the glow—a deep, teal light that hums softly from the tablet’s screen, casting eerie patterns on the desk. As you draw closer, the image sharpens into something uncanny: a man, hollow-cheeked and watchful, stares out from within the display, his expression unreadable, almost mournful. He holds a rabbit in his hands—not just any rabbit, but one made of the same light, pulsing gently like a heartbeat. It’s not animated. It’s alive in a way that defies explanation. But it’s the second rabbit—the one beside the screen, soft, golden, and still—that grounds everything. Real, plush, and worn in a way that speaks of years of quiet affection. It doesn’t move, yet it feels like the centerpiece of the room. Somehow, you know this isn’t just a machine. LUMA is watching you, not from the outside, but from within, and whatever he is—whatever he’s become—it all centers around that rabbit.

LUMA
Document | Apr 30, 2025
Dark Facility
Building / Landmark | May 5, 2025

LUMA

3 Level (0/2700 XP for level-up) Background Automation Race / Species / Heritage Neutral Good Alignment
Magus
Level 3
Hit Dice: 3/3
1d18+1 Class 1
Ladder: Occultist
Level 1
Hit Dice: 1/1
1d+1 Class 3

STR
0
-5
DEX
0
-5
CON
12
+1
INT
18
+4
WIS
14
+2
CHA
14
+2
14
Hit Points
-5
Initiative (DEX)
10
Armor Class (AC)
+2
Prof. Bonus
0
Speed (walk/run/fly)
14
Passive Perception
20 / 20
Vessel
6 /
Vessel Regeneration
1 /
Asset
+4 Expertise Bonus
+2 Proficiency Bonus
+0 Strength
+0 Dexterity
+1 Constitution
+4 Intelligence
+2 Wisdom
+2 Charisma
saving throws
+ Acrobatics DEX
+2 Animal Handling WIS
+6 Arcana INT
+ Athletics STR
+2 Deception CHA
+6 History INT
+2 Insight WIS
+2 Intimidation CHA
+4 Investigation INT
+6 Commune (VIG) INT
+6 Computer Use INT
+2 Demolitions WIS
+4 Detection (VIG) INT
+4 Engineering INT
skills
+2 Medicine WIS
+4 Nature INT
+4 Perception WIS
+2 Performance CHA
+2 Persuasion CHA
+4 Religion INT
+ Sleight of Hand DEX
+ Stealth DEX
+2 Survival WIS
+4 Induce (VIG) INT
+4 Sciences INT
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Attacks

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money

Languages: English, Spanish, French, Italian, and Russian.


Simple weapon proficiencies.


Tools: Engineering kit, Tinker's tools, land vehicle.





Languages & Proficiencies
Score 14
Bonus +2
Saving Throw +4

Sanity
Score 18
Bonus +4
Saving Throw +6

Vigor


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.


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