Kaldon

Medium Humanoid

  • Armor Class 19
  • Hit Points 12d8+24
  • Speed 35 ft
  • Roll Initiative 1d20+4

STR 19 (+4) DEX 18 (+4) CON 17 (+3) INT 6 (-2) WIS 14 (+2) CHA 12 (+1) VIG 8 (-1)

  • Saving Throws Str +8 roll:1d290+8], Dex +8 1d20+8 , Wis +6 1d20+6
  • Senses Passive Perception 12
  • Languages Zombie Language
  • Challenge Challenge 8 (3,900 XP)

Special Features

Badger

  • Darkvision to 60 feet
  • Advantage on Wisdom (Perception) checks that rely on smell.
  • It’s speed increases by 5 feet.

Actions

Multiattack

Kaldon makes 4 slam attacks

Slam

Melee Weapon Attack: +8 to hit 1d20+8 , reach 5 ft., one target. Hit: 1d6+4 bludgeoning damage.

Kick

Melee Weapon Attack: +8 to hit 1d20+8 , reach 5 ft., one target. Hit: 3d8+3 bludgeoning damage, and if the same size or smaller, the target is pushed 10 feet.

Bonus Actions

Flip

Kaldon disengages from all creatures and moves up to 10 feet

Reactions

Counter

If an enemy moves within reach of Kaldon, he can make a single slam attack as a reaction

Ultramax Modifications

  • Armor Class 18
  • Hit Points 8/8/8/8

Actions

Slam

Melee Weapon Attack: +8 to hit 1d20+8 , reach 5 ft., one target. Hit: 1d8+4 bludgeoning damage.

Kick

Melee Weapon Attack: +8 to hit 1d20+8 , reach 5 ft., one target. Hit: 3d10+3 bludgeoning damage, and if the same size or smaller, the target is pushed 10 feet.

Current Location
Species
Year of Birth
89 SE 24 Years old
Children
Sex
Male
Aligned Organization


Comments

Author's Notes

Images created using Dall-E


Please Login in order to comment!