Eira

Medium Humanoid

  • Armor Class 15
  • Hit Points 10d8+11
  • Speed 35 ft
  • Roll Initiative 1d20+3

STR 14 (+2) DEX 16 (+3) CON 12 (+1) INT 5 (-3) WIS 10 (+0) CHA 13 (+1) VIG 16 (+3)

  • Skills Perception +2 1d20+2
  • Senses Passive Perception 12
  • Languages Zombie Language
  • Challenge 4 (1,100 XP)

Special Features

Badger

  • Darkvision to 60 feet
  • Advantage on Wisdom (Perception) checks that rely on smell.
  • It’s speed increases by 5 feet.

Crouch

Eira can spend 30 feet of movement to have advantage on its blast attacks until the end of this turn.

Actions

Multiattack

Eira makes two combat knife attacks or two assault rifle attacks.

Combat Knife

Melee Weapon Attack: +4 to hit 1d20+4 , reach 5 ft., one target. Hit: 1d6+2 piercing damage.

Blast

Ranged Weapon Attack: +5 to hit 1d20+5 , range 200/800 ft., one target. Hit: 2d6+3 piercing damage.

Ultramax Modifications

  • Armor Class 17
  • Hit Points 6/6/6/5

Actions

Combat Knife

Melee Weapon Attack: +4 to hit 1d20+4 , reach 5 ft., one target. Hit: 1d8+2 piercing damage.

Blast

Ranged Weapon Attack: +5 to hit 1d20+5 , range 200/800 ft., one target. Hit: 2d8+3 piercing damage.

Current Location
Species
Year of Birth
97 SE 16 Years old
Children
Sex
Female
Aligned Organization


Comments

Author's Notes

Images created using Dall-E


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