Darik

Medium Humanoid

  • Armor Class 18
  • Hit Points 16d8+48
  • Speed 35 ft
  • Roll Initiative

STR 20 (+5) DEX 18 (+4) CON 16 (+3) INT 5 (-3) WIS 14 (+2) CHA 14 (+2) VIG 12 (+1)

  • Skills Acrobatics +8 1d20+8 , Athletics +9 1d20+9
  • Saving Throws Str +9 1d20+9 , Dex +8 1d20+8
  • Senses Passive Perception 12
  • Languages Zombie Language
  • Challenge 10 (5,900 XP)

Special Features

Badger

  • Darkvision to 60 feet
  • Advantage on Wisdom (Perception) checks that rely on smell.
  • It’s speed increases by 5 feet.

Actions

Multiattack

Darik makes three iron fist attacks.

Iron Fists

Melee Weapon Attack: +9 to hit 1d20+9 , reach 5 ft., one target. Hit: 1d10+5 bludgeoning damage.

Headstrong

Recharge 5, 6 1d6

Darik makes five iron fist attacks.

Ultramax Modifications

  • Armor Class 18
  • Hit Points 9/8/8/8

Actions

Iron Fists

Melee Weapon Attack: +9 to hit 1d20+9 , reach 5 ft., one target. Hit: 1d12+5 bludgeoning damage.

Year of Birth
88 SE 25 Years old
Parents
Children


Comments

Author's Notes

Images created using Dall-E


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