Imperial Dreadnaught Vehicle in Darktide | World Anvil

Imperial Dreadnaught

Power Generation

Forced Cascade Singularity Reactor. This is a rotating spacial distortion singularity with radiating accretion disk held in a warped cascade intrinsic field to isolate the gravitational effects and keep the event horizon artificially inside the reactor, regardless of how large the singularity grows in mass.

Propulsion

Interstellar - Artificial Gravitational Tunneling Lens   Intrasystem - Antimatter-Reaction Drive   Maneuvering Thrusters - Reactionless Ion Thrusters

Weapons & Armament

Point Defense System, 30 au radius.  Point Defense is managed by as mixture of vaporizing lasers, ionizing channeled plasma, micro-missiles, and traditional flak.  Each system has it's own range, but collectively, they can cover a significant distance from the vessel.  The PD systems cover most of the exterior of the ship not already covered in docking bays, primary batteries, secondary batteries or the NFC emitter.   Nuclear Furnace Converter, 2 au range, up to 500 km initial impact radius, up to 1M km secondary blast radius.  The NFC is used to glass target worlds, sterilizing sections infected by Darkness in the hopes of not losing an entire populated world.  The effect is like the impact point on the planet being put in contact with the surface of a star.  The secondary blast radius is collateral damage.  This is a WoLR (Weapon of Last Resort) and can only be authorized to fire by the commanding Warmaster.  This is a "Core Blaster" class weapon directly tapping the engines to produce destructive energy instead of motive thrust.  As the name suggests, the beam is  channeled down the axis of the ship internally and focused out the front to produce a column of destruction that spreads from the emitter in a tight cone out to it's maximum range before dissipating into waste heat.   8 Main Batteries, 200 au range.  The Main Batteries fire gravitons lensed to be focused down into a single point-like beam, and psionically accelerated to x5 magnification.  This means that at maximum range, firing at a target will take  ~5.54 hours to hit it's target, meaning the point being aimed at is where the target will be at that time.  The main batteries are meant to be used against orbital and planet-side targets, or vessels that are not agile or are unsuspecting.   32 Short/Medium Range Batteries, 50/125 au range.  Short Range Batteries are variable frequency (fIR to fUV) lasers psionically focused to a staggering x10 magnification, allowing them to impact a target at maximum range in just over half a standard hour (~0.69h).  Medium Range Batteries are psionically accelerated rail guns firing positrons at a staggering x20 magnification.  The anti-matter payload can hit a target at maximum range at just under 1 standard hour (~0.87h), annihilating completely at a magnified 1:20 ratio and creating a significant zone of hard ionizing radiation and waste heat that the target will need to be able to radiate away.   And finally, the gravity well created by the Dreadnaught is significant enough to reliably alter the trajectories of incoming fire onto predictable flight paths, making it easier for the PD systems to neutralize the incoming fire.  The mass of the dreadnaught is not insignificant, and passing through ice rings of a planet has been used as a way to create a light scattering cloak to defuse incoming laser fire, as well as mask the nature of the ship on it's way to it's target.

Armor and defense

The hull is made of Reflex Bioceramic that acts like regenerative ablative armor, reflecting kinetic and thermal energy back away from the ship to lessen the structural damage. Given time and materials, it can heal itself.

Communication Tools & Systems

Psionic Communication Network, x2 psionic magnification   Intrinsic Entanglement Communicator, effectively unlimited inside the galaxy

Sensors

Maximum scanner suite, 500 au radius   Psionic Enhancement Sensors, x4 psionic magnification

Additional & auxiliary systems

Biome-class life support system, indefinite sustainability for normal crew levels.

Hangars & docked vessels

200 Fighters - 1 Pilot each   80 shuttles - capable of holding 20 dragon-sized crew each, plus Pilot, REO/Bombadier and Navigator   2 Corvette-class yachts - 200 crew each   12 Juggernauts - 10 crew, including Pilot and Core
Designation
WMx <Name>
Manufacturer
Owning Organization
Beam
26 km
Length
200 km
Height
26 km
Weight
50,000 Gigatons
Speed
Capable of a Lens Magnification Factor (LMF) of x200
Complement / Crew
25M crew, 3B population total

Comments

Author's Notes

Rework information: the main warship is 26km in diameter and over 200km long, and that's just the outer shell. The interior features four O'Neill Cylinders that support the population, military, logistics and ordinance, all rotating for spin gravity inside a thermally dissipating liquid medium while rotating around the ships internal axis as well. The population of the ship is well over three billion. It has an indefinite deployment duration and can use its logistics cylinder to conduct repairs on itself as well as the 3000 accompanying lesser vessels that are part of its taskforce.


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