New construction starts in Coranis, the crowning jewel of the north.
The history of the kingdoms to the north of the Ribs of Thaxas
New construction starts in Coranis, the crowning jewel of the north.
Deep in the northern mountains, the people of Dostrin rebuild after months of guerilla combat and retreat.
The underground city of Filris is attacked by the forces of Malirsa, who rampage through the city, enslaving the population and killing all who resist
The priesthood of Coranis commission the construction of the Grand Temple, that later vanished during the bloodtide.
Uthalos encircles Agrias with the Stormwall, a massive hurricane that wrecks any ships attempting to enter or leave.
The first traders settle around an oasis in the eastern desert, forming the village that would eventually grow into the desert city of Sethia.
Uthalos releases the bloodtide upon Coranis in response to their refusal to worship him. This causes the city to be abandoned and eventually lost
The city of Verlior is founded in the North East. Renowned for its grain, the city is a mix of Coranian refugees and Sethian farmers, and the city quickly starts to reflect the strange mix of cultures.
When Coranis fell, the people of Sethia welcomed the refugees with open arms. This angered Uthalos, and he covered the city in a terrible storm, quickly overwhelming the shallow drainage of the city and causing mass collapses and flooding.
The merchant houses of Sethia engage in a bloody civil war as they each try to claim power in the chaos caused by the Drowning of Sethia
With Coranis gone and Sethia in chaos, many people fled the surrounding villages. A large portion of them gathered in Saril, which soon bloomed into a major fishing and trading town.
Melrid the Bloodsworn declares himself Emperor of Sethia after subjugating the other merchant houses in the civil war.
The Hirasel people surrender to the desert empire of Sethia, granting them a levy of one legion of auxiliaries in exchange for the right to self-governance.
A Sarili noble cedes from the city, and constructs a castle on a granite outcropping to the north-west. Called Hemos for the red veins that run through the rock, the settlement flourishes thanks to their skills in masonry and architecture.
The desert Empire of Sethia declare war on the northern Kingdoms, conquering Saril and Verlior but being driven back from the gates of Hemos to the previous borders of the kingdom.
The burgeoning scholars of Hemos decide to pool their talents and funds, and buy a lot at the edge of the city on which to build their university.
Eager to claim the last of the lands east of the Deep Woods, the Empire of Sethia once again invades Hemos. They manage to conquer the city, but not without losing a full third of their forces.
The cities of Hemos, Verlior, and Saril revolt against the rule of Sethia to the south, eventually gaining their independence.
After the death of the emperor, the demoralised Sethian people agree to a peace treaty with the newly formed Free Kingdoms, formally agreeing to limit the size of their forces to six legions.
An expedition from Hemos University, following rumours of Blackmoorian weaponry, uncovers the ruins of Coranis and discovers the trick weapons of the Coranian hunters.
Plagued by jealousy at their rivals’ monopoly, and secretly backed by the Hemian government, the Redsteel clan wage a bloody war against the Ashdelver clan, ending with the assault on Ashdelver Foundry and the flight of the Ashdelvers from Hemos to their current home in Sethia.
The Empire of Daria crosses the Deep Woods with an undead army, razing a Hemian village and causing the Free Kingdoms to formally declare war on Daria in response to an attack against one of their member states.