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Rupeean History

Events internal and external to what is now the Uen Imperial Protectorate.

Oreganic Age

... 48

effective prehistory

  • 1 ARC


    Colony Established

    Human colony established on Rupee Quay after flash terraforming process. Vegetation and bioforms are seeded onto planet to spread and diversify, and the colonist population are genetically tailored into their present species and deposited on the planet's more habitable poles.

  • 45 ARC

    48 ARC


    Biosphere Established

    Biosphere is considered established and the ship-expedited seeding process scales back, according to archeological records. Plants capable of existing over the polar and tropic regions and in near-equatorial oases are established, and from this point will begin genetic drift.

  • 48 ARC


    Death of Oregano

    With population centres established and self-sufficiency achieved in the short term, the upeean colony ship initiates its next phase of development. The ship's degraded AI misattributes population stability to full industrial development and shuts down ready for disassembly. Data, manufacturing capability and technology widely lost in the process, and the Rupeean civilisation would require untold centuries to recover.

Polar Ages

49 3521

  • 300 ARC

    1100 ARC


    Formation of Oregano Worship

    Development of oral histories regarding the colony ship Oregano into a folk tradition and eventually a loosely organised religion. Oregano worship centred around the anthromorphised vision of a maternal goddess, and both the respect owed to the goddess by Her children and the injustice of Her sudden absence.

  • 2300 ARC

    2900 ARC


    Oreganic Dark Age

    Generally accepted nadir of technological loss. Approximately the only colonial technology known to still work are expedition-grade base radios, the only means through which arctic and antarctic civilizations even remain aware of one another. After this period, independent discoveries begin regaining lost knowledge.

  • 3389 ARC

    3521 ARC


    Rennaisance

    The end of the Rupeean Dark Age. The steam engine is independently reinvented in 3 seperate Polar nations, and complex homegrown technology begins to be introduced. Abortive wars of conquest/unification are frequent on both poles as fledgeling nations attempt to swallow one another whole.

  • 3415 ARC


    First Landships

    Launch of the first purpose-built expeditionary sandcrawler and the beginning of the landship era. Warfare is quickly monopolised by tracked landships that carry their own supplies and are not prone to separation or piecemeal destruction as a vehicle convoy would.

  • 3521 ARC


    Recontact

    First physical contact of polar civilisations is achieved, after the loss of 3 earlier coal-fired landship expeditions with all hands. Also the first testing of a diesel-powered landship later that year.

Global Age

3522 4170

  • 3661 ARC


    Trade Between Poles

    First transequatorial trade mission, using a combination of military carrier landships and Duner-caches to supply a fleet of large biplanes. Their patrons, the arctic Ruphaari's influential if scheming royal family, begin efforts to build a global league of nations in order to rule.

  • 3697 ARC


    Artificial Thermal Control Developed

    The first reliable electronic air-conditioning system is developed in the antarctic Duchy of Kuraas, which is the accepted reason for the mass adoption of municipal electricity in the same year. Polar Rupeeans often claim this is the only time they bowed to the pressure of their planet's climate. To which Duner Rupeeans often laugh aloud. The enduring Rupeean expertise in thermal energy management also begins here, leading eventually to unanticipated breakthroughs in nuclear reactors.

  • 3745 ARC

    3753 ARC


    First World War

    Catastrophic world war breaks out in both hemispheres, causing terrible damage to the biosphere's little fertile land as napalm based weapons are deployed liberally. The victorious League of Nations powers are immediately turned to solving widespread famine and accompanying plagues as populations almost collapse.

  • 3976 ARC


    Space Age Begins

    First manned spaceflight. Due to greater than anticipated fuel efficiencies in low orbit following an unexpected asteroid encounter, also the first manned orbit. Efforts to build a global satellite-based communications system begin shortly after.

  • 4012 ARC


    Cavorite Discovered

    Probes sent to a cluster of comets that were seen behaving oddly. Examination finds the largest comet consists mainly of Cavorite, a milky blue crystal that bent or defied gravity under certain conditions. Retrieved samples were tested and incorporated into the first artificial gravity prototypes the following year.

  • 4024 ARC


    Cavorite Foundries Developed

    Experimental production of synthetic cavorite crystal. While the comets consisted of large veins of the pure crystal, no current production method has yet created fragments much larger than 1 cm3. Gravity negation technology leads to a new class of large landships, known as skiffs or sandskiffs, and drastically accelerates developments in spaceflight as fuel loads become trivial.

  • 4135 ARC

    4138 ARC


    Space Elevator and Space Pirates

    Opening of the Grand Aeisi Spire, an efficient agrav-operated space elevator built not far from a majority-Duner republic's capital and owned wholly by the Aeisi government. Spaceflight and eventual colonisation of space accelerated remarkably as a result.   Also the first recorded official response to illegal activities in space, as a mining vessel is hijacked and the crew ransomed using rudimentary ship-ship weapons. This event marks the beginning of an arms race between criminal cartels and League police and naval forces that rapidly brings Rupeean naval technology towards a military standard.

Stellar Era

4170 4542

  • 4175 ARC


    FTL Travel and First Contact

    First testing of a Lwyd Rift FTL drive, bringing a Rupeean craft to the adjacent star system and leading to first contact with the international community in the form of the Kitsunes. Contact is established and Rupeean horizons extend to the near-galactic (literally) overnight.

  • 4181 ARC


    First Colonies

    Surveying and pre-colonisation construction begins on the habitable planets Tarii and Rasaan. First colonists installed soon after, with frequent contact and occasional importation of settlers from the homeworld.

  • 4210 ARC


    Interstellar Relations

    Construction of the Zaahiri Spire on Rasaan, a more robust and rationalised model of space elevator than the original Aeisi Spire, which maximises the flow of peaceful trade with other stellar factions. The nine-tailed posthuman Sestians remain close allies, and a Rupeean Sestian population soon develops in Rasaan’s colder climates.

  • 4542 ARC


    Adriaapoli Station and Anarchy

    The Battle of Adriaapoli Station. A League combined fleet is caught and destroyed by an armada of mainly Rupeean pirates and renegades armed with foreign ships and weapons. The loss of their main protection force leads to the dissolution of the League amidst infighting, recriminations and an alarming number of coups performed by the power-hungry Cartel leaders. Anarchy spreads beyond Rupeean space as state shipyards are turned to interstellar crime organisations to fit their own favoured styles of blockade runner, smuggler or even full warship.

  • 4542 ARC

    4590 ARC


    Cartel Era

    Rupee Quay undergoes rapid institutional collapse into clan structures ruled by Cartels and petty dictatorships, creating a disparate reign of terror which drives hordes of refugees and skilled professionals out to the primary colonies in Rasaan Bandir and Tarii Bandir. The colonies studiously cut ties with their homeworld rather than remain associated with what is rapidly becoming a playground and staging point for pirates and other criminal outfits. This era permanently solidifies the reputation of Fennecs for appearing alongside Lanzian Harpies in various illicit activities.

Constitutional Coalition and Protectorate

4586 and beyond

  • 4587 ARC


    Liberation of Kuraas

    Crixin Val Sel Uen, a Duner mercenary from a minor branch of the Uen clan, comes into unexpected command of an unemployed heavy landship. He soon pivots to a career in statecraft by overthrowing a corrupt and warlike dictatorship ruling chinaan in Kuraasi territory. Gathering a mix of civilian interests, partisan militias and professional military officers to his banner, Uen begins to contest and eliminate nearby Cartel successor states.

  • 4590 ARC


    Antarctic Constitutions Drafted

    Coalition forces led by Uen's Kuraasi forces and affiliated Landship guilds eliminate the major centres of resistance in the antarctic hemisphere. In an effort to prevent further instability the victorious powers coauthor a common constitution designed to bring a semblance of peace to the planet. By careful maneuvering, Uen places himself at the popular and legal head of the new constitutional government. Aggressive (if unsubtle) economic recovery begins in the south.

  • 4594 ARC

    4595 ARC


    Arctic Spring

    Calls to adopt the new constitution flood the northern hemisphere's petty dictatorships, and popular uprisings combined with conveniently timed attacks from Duner partisans and Coalition landships overthrow several in rapid succession. Other powers accept the new way of things, and adopt the model constitution in surrender.

  • 4597 ARC


    Coronation of Crixin I

    In tenuous global executive control and considered a hero by the masses, Uen uses a legal pretext of his own design to initiate his coronation as the first emperor of Rupee Quay. In order to maintain the loyalty of the semi-ethnic Clan leadership thatbriefly formed independent nations, Crixin I creates the precedent of treating Clan governments as his effective equals with considerable autonomy, making the new Imperial Protectorate something of a federation in practice.

  • 4611 ARC

    4612 ARC


    Reconquest of Rupee Quay Bandir

    Control of the rest of Rupee Quay Bandir is established after a hard-fought battle with a number of local and interstellar crime cartels, using the command styles and organisational patterns of desert-bound landships to rapidly train and equip a small starcruiser squadron. Modernisation and standardisation of planetary naval assets leans heavily on transequatorial landship development resulting in unconventional advances but a heavy reliance on cavorite propulsion and onboard/outboard stowage.

  • 4615 ARC


    Uen Interstellar Reformation

    The Imperial Protectorate regains its sovreignity over the major colonies Tarii Bandir  and Rasaan Bandir after promising effective autonomy for the forseeable future, and is first recognised by other interstellar powers. Diplomatic integration becomes the main foreign policy objective of the new Rupeean state, as Crixin I works to break his new regime's perception from its warlike beginnings and the decades of anarchy.

  • 4620 ARC


    Beginning of the Void Walkers Research Project

    (and date of the beginning of the RP by Rupeean reckoning)