Squmper Species in Crytures | World Anvil
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Squmper

Description

Squmpers owe their creation to the rudimentary knowledge of early artificers, gleaned from the tattered manuscripts of the ancients. Having failed to fully animate unliving material, they found their breakthrough in the use of a freshly-cut tree stump as the main body. Since then, Squmpers have been used as the primary defense of settlements and cities from the dangerous crytures that roam the wilds. For a time, they were also used in law enforcement, but the sheer power of a cryture was deemed to be excessive when dealing with regular humans.

Combat

Durability is a Squmper's main advantage and as such, they often take a defensive role in combat. Normally, a Squmper will prioritize defending its conjurer, or owner if it's unbound, by cutting off melee threats and forcing them into unfavorable positions. Ultimately, however, a Squmper is almost always under the command of a human, and therefore, will fit into whatever strategic plan they want to implement.

Features

Bodyguard

  • This cryture doesn't gain Enmity when reduced to 0 Health.

Metamorphosis

Squmper > Knump

  • Requirements: 4 Class Levels, 2 Affinity
  • Cost: 4 Construct Essence, 1 Martial Essence

Knump > Chevalog

  • Requirements: 9 Class Levels, 3 Affinity
  • Cost: 8 Construct Essence, 2 Martial Essence

Squmper

Type: Construct   Kind: Synthetic   Size: Small   Habitat: Rural, Urban   Resistant: Construct, Fairy, Psionic   Vulnerable: Martial  

Combat Stats

  Health: 50   Stamina: 4   Mana: 2   Strength: 6   Power: 4   Deflection: 6   Evasion: 5   Speed: 4  

Talents

  Fitness: -1   Agility: -2   Intellect: -3   Sense: -2  

Classes

  Blade   Golem   Knight

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