Ragastuffin
Description
These constructs were conceived of as a way to keep watch over farmland and protect crops from being eaten by wild crytures. While ragastuffins can fulfill this function by simply fighting crytures that wander in, the aura of fear they exude is a much greater asset. In addition, they also serve as useful farmhands, tilling soil and harvesting crops with their bladed claws. Occasionally, a Ragastuffin will go feral, usually as a result of getting lost, or from their owner dying when nobody is around to take ownership of them. Feral Ragastuffins are highly aggressive towards humans and other crytures, alike.Combat
Ragastuffins are not very durable in close combat, so they prefer to rely on ranged powers, especially those that cripple foes with status effects. If they perceive an enemy to be weak in melee, however, they won't hesitate to engage them with their Blade powers, hoping to finish them off before their own weak Deflection can be targeted.Features
Scary II
- The difficulty of avoiding wild cryture encounters is reduced by 2 while this cryture is present.
Metamorphosis
Ragastuffin > Ragahauntin
- Requirements: 8 Class Levels, 3 Affinity
- Cost: 3 Construct Essence, 6 Undead Essence
Ragastuffin
Type: Undead/Construct Danger: 2 Kind: Synthetic Size: Small Habitat: Rural Resistant: Beast, Construct, Poison, Psionic, Undead Vulnerable: Celestial, Fire, Martial
Combat Stats
Health: 40 Stamina: 4 Mana: 3 Strength: 7 Power: 6 Deflection: 4 Evasion: 6 Speed: 4Talents
Fitness: -2 Agility: +1 Intellect: -4 Sense: -2Classes
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