Inquisitor Butcher Character in Crescent City By Night | World Anvil

Inquisitor Butcher

Inquisitor Butcher

Garrote: -1 to Called Shot Penalty to Behead On a successful Dexterity + Stealth vs Wits + Awareness contest to sneak up to their target, add the margin of that roll together with the margin of their attack roll to calculate damage.   Night Watchman: (Short Sword) Called Shot Penalty to Decapitate is reduced to -1   Modern Chainmail: +3 Armor (Including vs Bullets)   Neck Protector: +2 Dice to Strength + Brawl rolls to resist a Bite Attack.   Lockpick Gun: +4 Dice to a Dexterity + Larceny rolls to pick a lock.   GPS Trackers: +4 Dice to locate the wearer of the GPS. Locating a GPS Tracker requires a Difficulty 3 Wits + Streetwise/Technology test.   White Phosphorous Grenades: Reduces vision-based dice pools by 3 and renders Dominate powers requiring eye contact Ineffective, and provides +2 dice to resist the effect of Presence.

Physical Description

Special abilities

***If he scores a margin of 5 or more successes on a MeleeĀ Hit with a bladed weapon against a Vampire, the VampireĀ is beheaded instantly ***

Specialized Equipment

Cell Phone, Tactical Ear Buds, Lockpick Gun, GPS Trackers, Modern Chainmail Armor, Neck Guard, White Phosphorous Grenades, Night Watchman, Kukri with High Carbon Steel Blade, Submachine Gun, AN Thermite Grenade
Current Location
Species
Conditions
Children
Gender
Male
Aligned Organization
Other Affiliations

Name
Butcher
Chronicle
Crescent City By Night
Sire
N/A
Concept
Melee Specialist
Ambition
Desire
Predator
N/A
Clan
Mortal Ghoul
Generation
N/A

Attributes

Physical

Strength
Dexterity
Stamina

Social

Charisma
Manipulation
Composure

Mental

Intelligence
Wits
Resolve

Health

Willpower

Skills

Athletics
Brawl
Craft
Drive
Firearms
Melee
Larceny
Stealth
Survival
Animal ken
Etiquette
Insight
Intimidation
Leadership
Performance
Persuasion
Streetwise
Subterfuge
Academics
Awareness
Finance
Investigation
Medicine
Occult
Politics
Science
Technology

Disciplines

Animalism
Sense the Beast
Auspex
Sense the Unseen
Hunger
 
Humanity
 

Chronicle Tenets

Touchstones & Convictions

Clan Bane

Advantages & Flaws

Resources
Influence - second inquisition
Contacts - church
Contacts - street

Notes

GEAR: Cell Phone, Tactical Ear Buds, Lockpick Gun, GPS Trackers, Modern Chainmail Body Armor (+4 Armor), Neck Guard, White Phosphorous Grenade, Garrote, Claymore, Night Watchman, Kukri with High-Carbon Steel Blade, Submachine Gun,

Blood Potency

Blood Surge

0

Mend Amount

0

Power Bonus

0

Rouse Reroll

0

Feeding Penalty

0

Bane Severity

0

Experience

Total Experience:
Spent Experience:

Background

History

If he scores a margin of 5 or more successes on a Melee Hit with a Bladed Weapon against a Vampire, the Vampire is instantly beheaded.

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