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The Laws of Coriolis - der 3te Horizont
That its not earth but earth plays a central role as the eternal emperor of the 1st horizont (actual Coriolis lore) rules over so called Al-Arda. In general the basic setup of Coriolis is mostly "arabian night in space" i changed that seting drastical as this would become very one sided over a long period of time. So my world contains more or less multiple evolutions of earth civilisations. Sure there are the pure arabian planets, others are more chinese or european focused. This brings more diversity into this game which is highly recomended for any game planed to run over the course of more than 5 years.
Cosmology
Thats the question of all questions. It just evolves from earth over the course of a long time. The main storyline for this can be read on my world but imagine ur sending a generation ship for multiple hundreds of years to a system like Aldebaran to discover once u arrived the civilisation discovered a fast lange to this section and humans are already there.
Principal Geography & Features
Its the Universe conected with Portal fields that allow fast travel from one specific star system to another one all created by a unknown source called the Portal builders.
Initial Active Setting
The so called 3rd Horizont with 36 main star systems and around 15 sub-star around systems around 350 planets (with around 100 described yet openly to read) dozents of factions plus the non visible 2nd and 1st Horizont in conflict with the 3rd one as a faction that can not (yet) visited plus a homebrew 4th horizon containing 11 main star systems and around 7 sub star systems own factions, history, storyline allover including hundreds of NPC and locations on top.
Im not sure what size i would give it but in a pc game probably "colossal"
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This page represents the knowledge base for the RPG Coriolis. The use of visual material from the Coriolis roleplaying game is with the kind permission of
Free League and any use of all works is expressly non-commercial.
Any copyright of the original texts and images used are property of
Free League or the respective artists and is used on the basis of the
US FAIR USE DOCTRINE for the visual underpinning of the text, and creation of a beautiful imersion to imagine a fantastic world. The graphics used also largely utilise images generated by me using artificial intelligence (
DALL·E) and are subject to the
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